19 minutes ago, AgentoftheEmpire said:What the actual **** are you talking about? 2.0 is great and has fixed some fundamental problems with 1.0. I am getting a feeling that now when people complain about something being OP, they are doing two things. 1) failing to see the counter plays to a particular list. 2) falling into a particular list's trap. If you fly predictably and into a list's inherent trap, you deserve to lose. Also, I don't know what everyone is smoking with regards to two dice primaries. They can be pretty potent in the right squad (see: any TIE swarm) especially since reinforce doesn't completely shut down attacks anymore. I will grant that somethings seem a bit powerful, but they are not broken like some of the cancer from 1.0 and can be easily fixed with points adjustments.
So much this.
Locally the only whining i have been hearing about something being OP 9/10 of the time it was because it was done wrong. Such as complaining that a launched Proxy Mine is too strong for being unavoidable and so easy to land...wait proxy mine? yeah i said that right..proxy mine...proxy mine....read the card better and you solve that problem.