Kyle , Dutch and Corran

By Minimono, in X-Wing Squad Lists

(38) Kyle Katarn
(12) Moldy Crow
(2) Jyn Erso
(3) Engine Upgrade
Points 55

(42) "Dutch" Vander
(9) Proton Torpedoes
(2) R4 Astromech
(3) Elusive
Points 56

(74) Corran Horn
(9) Proton Torpedoes
(2) R4 Astromech
Points 85

Total points: 196

Dutch helping Corran to be able to relock ,when Corran is trying to stay close to the enemy with his 1 white hard turn (R4 astromech). Kyle will help Dutch and Corran to have more focus or evade tokens.

Any suggestions to adjustments to the list?

Love the concept! My only thoughts would be swapping elusive on Dutch out for an ion cannon and giving corran FCS. I feel like Dutch shouldn’t be doing enough red turns to recharge elusive. R3 is also a cool choice though I’m not 100 percent on how that interacts with his ability.

(38) Kyle Katarn
(12) Moldy Crow
(2) Jyn Erso
Points 52

(74) Corran Horn
(9) Proton Torpedoes
(2) R4 Astromech
(4) Juke
(3) Fire-Control System
Points 92

(42) "Dutch" Vander
(6) Ion Cannon Turret
(8) Veteran Turret Gunner
Points 56

Total points: 200

how about this?

Edited by Minimono

I like your initial list more. Given Dutch's pilot ability I think he functions better as ordnance support. I would drop elusive from Dutch and give him expert handling and add marksmanship to Corran in the original list and run that.