Boba And His Buddies

By LegionThree, in X-Wing Squad Lists

So, we've seen lots of Boba and a friend, so I thought, why not Boba and four friends...

Boba swarm

(80) Boba Fett
(4) IG-88D
(1) Crack Shot
(3) Marauder
(4) Han Solo
Points 92

(24) Binayre Pirate
Points 24

(28) Jakku Gunrunner
Points 28

(28) Jakku Gunrunner
Points 28

(22) L3-37
(2) Tactical Officer
Points 24

Total points: 196

Concept here is to control your priority target with your four ships and eliminate the biggest threat to Boba. Having two ships that can tractor is huge and the tricks you can pull off coordinating that tractor action is so much fun.

Edited by LegionThree

Why IG on Boba? Double Calc seems redundant with the Han focus

24 minutes ago, Greebwahn said:

Why IG on Boba? Double Calc seems redundant with the Han focus

I like it - if you don't have room to boost or just don't need to you can calculate and then have a stack of tokens for defense and offense. Also gives you defensive tokens vs PS6 since Han doesn't give the focus until Boba engages.

Edit: also, you can use the coordinate from L337 to stack Boba up with a calculate action - especially if you realize Boba is gonna bump.

Edited by Danomight

Debris gambit insted of crack shot and IG cos a evade focus is better then focus double Calc. Then you can through 0-0-0 on to give stresses to the opponent or a free Calc as well

Other then that it looks pretty fun as either they go for a super defensive Boba and let a swarm keep shooting at -1 agility ships or go for the swarm and have Boba end game which is perfect for you.

I would argue that two calculate tokens are actually way better than an evade on Boba. Especially if you have range for good RRs. If you turn one eyeball to an evade it's just as good. If you turn two then it's better. Also they can be used on offense if needed. Their is definitely an argument to swap crackshot for debris. Let's you coordinate an evade, take a calculate action and Han focus.

At the end of the day I stack with IG because I love being able to mod three different attacks every round.

Dengar, you have the conundrum pegged. Waste 6-7 rounds trying to kill some support ships or go for boba and watch L3 tractor coordinate Boba to avoid blocks and tugs reducing your agility and putting you on rocks. And those support ships make great blockers at PS1 and can buy boba valuable real estate to manuever in.

6 hours ago, LegionThree said:

Let's you coordinate an evade, take a calculate action and Han focus.

You can only coordinate actions the coordinator has in its action bar, so in the case of L3 in the Escape shuttle it's only barrel roll or calculate. Since the Firespray can't roll it's only calculate. So 2 calculates from coordinate, evade as action, and if you were within 0-1 of an obstacle so the evade actionwas not red, a focus from gunner Han.

Other than that the list looks good.

1 hour ago, westiebestie said:

You can only coordinate actions the coordinator has in its action bar, so in the case of L3 in the Escape shuttle it's only barrel roll or calculate. Since the Firespray can't roll it's only calculate. So 2 calculates from coordinate, evade as action, and if you were within 0-1 of an obstacle so the evade actionwas not red, a focus from gunner Han.

Other than that the list looks good.

False, if using squad leader that's true. General coordinate is any action on the receivers bar.

7 hours ago, LegionThree said:

False, if using squad leader that's true. General coordinate is any action on the receivers bar.

Ok, thanks for clearing that out. Then the shuttle coordinate seems great!

Edited by westiebestie