Ignore thread....delete.

By Deadshane, in Star Wars: Armada

On 10/2/2018 at 9:24 AM, Deadshane said:

Ive been drinking legally for 26 years. Longer than some that drink whiskey have been alive.

Whiskey is garbage.

There, I said it. Prove me wrong.

well, I've enjoyed a fair share of Scot or Irish products, discovered astonishing Japanese products, even still drink a Lagavulin when I feel like munching a bit of peat. By the way. Teeley Dublin distillery has a very good single Pot/Single Malt production, try it if you can get some, but produce output is small, so it's uncommon.

never found any Boubon or Canadian W that was worth its glass, anyhow

but all that's not on par indeed with a good 25 year-old Cognac gotten directly from the producer, of course. it's just easier to be found

1 hour ago, gounour said:

Lagavulin

tumblr_ng0gwljoUz1sa13x9o5_250.gif

Let me throw 10yo Talisker which is one of my flavorites . However I must say Lagavulin was the best I ever tasted.

I have enjoyed many a whiskey over the last few years, but I recently discovered brandy and that is my current drink of choice. Along with some very tastey Nordic wines my wife found for us. One is actually called viking blood! Now I just need to get a game in over this weekend!

Boy is this thread off topic.

Keep on target, people!

11 minutes ago, LTD said:

Boy is this thread off topic.

Keep on target, people!

They all switched off their targeting computers.

What the VSD really needs is an experimental retrofit slot...wrong topic?

31 minutes ago, Bertie Wooster said:

What the VSD really needs is an experimental retrofit slot...wrong topic?

Honestly, this is the one thing that really ticks me off.

Once upon a time, the mechanics were split. Rebels got fleet command, Imperials got experimental retrofits... things were opposed but in balance.

Flash forward, and now the Empire has more sources of fleet command access than the Rebels do, despite it starting as their thing.... and I still can’t Grav shift in the rebellion.

it SUCKS that there is no balance there with the mechanics overall.

Well rebels get zombies.

Although a new ship with fleet commands would be good for the rebels (probably not good for the pelta though)

Just now, clontroper5 said:

Well  rebels get zombie  s.

And Imps get copious rerolls.

Thats my point - mechanics and bonuses, things were scaled together - then the one upgrade mechanic that was unique for the Rebels isn’t any more.

I just want those scales re balanced.

1 hour ago, Drasnighta said:

and  I still can’t Grav shift in the rebellion. 

I understand your position from a game standpoint, but lorewise using gravity wells would likely backfire on the Rebels, because the most common warship they would pull out of hyperspace would be an ISD.

Most of the time Imperial Interdictor taskforces would catch something weaker than themselves.

48 minutes ago, Piratical Moustache said:

I understand your position from a game standpoint, but lorewise using gravity wells would likely backfire on the Rebels, because the most common warship they would pull out of hyperspace would be an ISD.

Most of the time Imperial Interdictor taskforces would catch something weaker than themselves.

That's assuming they were after warships like the Imps generally were. They could hope to intercept supply routes instead however, since they are always in desperate need of supplies. For those purposes, the grav wells would serve well.

24 minutes ago, GhostofNobodyInParticular said:

That's assuming they were after warships like the Imps generally were. They could hope to intercept supply routes instead however, since they are always in desperate need of supplies. For those purposes, the grav wells would serve well.

That would be more manageable, most convoy escorts were Nebulon-Bs. FFG could use the CC-7700 frigate as the Rebel's source of experimental retrofits, although not many details are available like what the size is for example.

latest?cb=20120613093219

Edited by Piratical Moustache

Lorewise we've never seen a Rebel interdiction force. Gamewise it's silly because the factions are quite well balanced already; if anything, Imps have a worse competitive track record. The argument left is "it just doesn't feel fair," to which I say "try implementing it and see if it feels fair." MC30s with Targeting Scramblers is a terrible idea. So is getting Raddus bombed by a dual G7 list.

25 minutes ago, The Jabbawookie said:

MC30s with Targeting Scramblers is a terrible idea. 

Agreed. That's a huge waste of points that the MC30 list should be spending on offense instead of duplicating what Lando and Mothma already give them.

27 minutes ago, The Jabbawookie said:

Lorewise we've never seen a Rebel interdiction force. Gamewise it's silly because the factions are quite well balanced already; if anything, Imps have a worse competitive track record. The argument left is "it just doesn't feel fair," to which I say "try implementing it and see if it feels fair." MC30s with Targeting Scramblers is a terrible idea. So is getting Raddus bombed by a dual G7 list.

If you believe I make my standpoint WITHOUT testing it, you do not know me.

At all.

Since I’m all about actual data.

It is a mechanical mismatch, that gives the Empire MORE options than, from a base gameplay perspective, is balanced.

It also doesn’t have to be more than a one off unique slot grantee by any stretch too - just give the OPTION and things won’t feel unbalanced anymore.

While we're all talking about Interdictors let me run an idea past you guys.

If the Mandator IV was replaced in TLJ with an interdiction ship, whether it's a vintage Imperial Interdictor or a new First Order design, would that have been better in your opinion? The Raddus is held in realspace by an Interdictor, and Poe leads some squadrons to disable the grav wells. He succeeds but gets cocky, making a run on the Finalizer against orders. He loses most of his squadron but escapes with the Raddus, so Poe's original story arc is maintained where Leia reprimands him.

The Raddus is yanked out of hyperspace by another Interdictor, possibly by the Supremacy that has gravity wells, or simply an Interdictor that's part of the Supremacy's fleet group. So it isn't a fuel shortage that prevents the escape, it's because the Raddus is being held in realspace.

Finn and Rose could still have to board the Supremacy, but to disable the gravity well generators instead.

Better idea or not really?

27 minutes ago, Drasnighta said:

If you believe I make my standpoint WITHOUT testing it, you do not know me.

At all.

Since I’m all about actual data.

It is a mechanical mismatch, that gives the Empire MORE options than, from a base gameplay perspective, is balanced.

It also doesn’t have to be more than a one off unique slot grantee by any stretch too - just give the OPTION and things won’t feel unbalanced anymore.

I play the Empire and don't feel that to have access to experimental retrofit provide me more options. I acknowledge that having access to that gorgeous mini the interdictor is makes me feel lucky though. ?

31 minutes ago, Ardaedhel said:

Agreed. That's a huge waste of points that the MC30 list should be spending on offense instead of duplicating what Lando and Mothma already give them.

Oh, come on. You know you want to reroll, than reroll again, followed by a Mothma reroll, followed by Admo. ?

But for the sake of argument, cross out MC30s for Aspiration. Because Lando is still worth his points, and Aspiration can be Raddus dropped in (probably by the scrambler ship, probably in a blocking position,) and it’s going nowhere. The scrambler’s distance requirements are almost meaningless.

1 hour ago, Drasnighta said:

If you believe I make my standpoint WITHOUT testing it, you do not know me.

At all.

Since I’m all about actual data.

It is a mechanical mismatch, that gives the Empire MORE options than, from a base gameplay perspective, is balanced.

It also doesn’t have to be more than a one off unique slot grantee by any stretch too - just give the OPTION and things won’t feel unbalanced anymore.

I mean, really I don’t know you.

Do I think you probably have a well reasoned argument? Yes, but I fail to see it yet.

Number of retrofits is an arbitrary measure of balance. Currently Rebels have more ships . Imperials have more mediums. Rebels have generic, blue-black bombers. Do you believe Armada is imbalanced in favor of the Empire overall, or is this one more facet of asymmetry?

And experimental retrofits are designed to affect the game as one-offs. Grav Shift Reroute is even unique. And I don’t believe you understand the complete effects of those upgrades in Rebel hands. I certainly don’t.

Edited by The Jabbawookie
22 minutes ago, The Jabbawookie said:

Rebels  have generic, blue-black bom  bers  .

If the Empire gets some of these I'd be fine if the Rebels got an Immobilizer 418.

I like beer

It makes me a jolly good fellloooooooow

I like beer

It helps me unwind an sometimes it makes me feel mellow........

Whiskeys too rough

Champaign costs too much

Vodka puts my mouth in gear

This little refrain should heeeelp me explain

As a matter of fact

I like beer.

Yes, but how do you feel about Ewoks?

2 minutes ago, LTD said:

Yes, but how do you feel about Ewoks?

As though it were a bear equivalent to veal.

So, unethical and cruel?

8 minutes ago, LTD said:

So, unethical and cruel?

No worse than how ewoks feel towards humans, did you see Return of the Jedi? They even had a happy little human roasting song!