Can a ship use collision detector to get an unobstructed shot?
It is a very specific situation: a ship with collision detector lands on an obstacle with parts of the obstacle in front of it and obstructing a shot. It can spend a charge to ignore the effects of this (and no others!) obstacle until the end of the round.
The entry on Obstructed calls the additional defense die specifically "an additional effect". Collision detector allows the ship to ignore the obstacle for its standard effect, but also for the additional effect of the additional defense die.
I do not think that this is intended. Ignoring the obstacle should probably be limited to the standard effects, i.e. getting the stress from debris and eventual damage from the roll. But as it is written currently, this niche case seems plausible to me.
Relevant text:
Collision detector: "While you boost or barrel roll, you can move through and overlap obstacles. After you move through or overlap an obstacle, you may spend 1 [charge] to ignore its effects until the end of the round."
Obstructed, rules reference p13: "An attack is obstructed if the attacker measures range through an object. If a ship or device obstructs an attack, there is no inherent effect. If an obstacle obstructs an attack, there is an additional effect. If at least one asteroid or debris cloud obstructs an attack, the defender rolls one additional defense die during the Roll Defense Dice step."