If a stressed ship is given an opportunity for an action, does it
a) attempt the action and fail;
b) not even attempt the action?
So far it looks clearly like b).
But then we have cards like Afterburners where a stressed ship can attempt and perform an action while stressed.
A case where the question is relevant (seen on Reddit): A Lambda with ST-321 coordinates a stressed ship. Does the stressed ship attempt an action and fails, and the Lambda can try to lock? Or can the stressed ship not even attempt to do an action and thus gets no lock?
If the coordinated ship attempts a barrel roll and fails, the Lambda gets the lock. If the coordinated ship has composure, fails and performs a focus action, the Lambda gets the lock. But if the coordinated ship is stressed then we do not know what happens.
The most likely answer to me is that the stressed ship can not attempt to do an action unless it has a card/ability that allows it to do so .
Thoughts?
Relevant Text:
Rules Reference p3 on Actions: "A ship cannot perform actions while stressed."
RR p11 on Fail: "Some effects can fail, which means the effect did not resolve as intended and instead is resolved in a default way."
Afterburners: "After you fully execute a speed 3-5 maneuver, you may spend 1 [charge] to perform a [boost] action, even while stressed."
RR p8 on how to Coordinate:
- Measure range from the coordinating ship to any friendly ships.
- Choose another friendly ship at range 1–2.
- The chosen ship performs one action.
and: "While a ship coordinates, the coordinate fails if no friendly ship can be chosen"
and: "If the chosen ship attempts to perform an action but that action fails, the coordinate does not fail."
ST-321: "After you perform a [coordinate] action, you may choose an enemy ship at range 0-3 of the ship you coordinated. If you do, acquire a lock on that enemy ship, ignoring range restrictions."