Small one person vehicles?

By Baron Of He11, in Star Wars: Edge of the Empire RPG

Are there any 1 sized or less vehicles. I'm thinking of a bike type floating or wheeled. Maybe something like the bike Darth Maul had.

The current ship we are flying has space to fight stuff up to 5 size and we currently have one fighter size 3 and one speeder car size 2. I was hoping to replace the car with 2 to 4 bikes but it looks like all the bikes are size 2

Jetpacks.

You could ask your GM. This GM would just hand wave it.

Yeah, GM handwaivium is necessary. The vehicle encumbrance rules are really broken so you’d be best off ignoring them and going with what makes sense.

@Baron Of He11

610-AvA "Dart" Speeder Bike

From Savage Spirits collapses down to Sil 1 for storage.

Also, per the EotE CRB, most light freighters have external clamps to carry 1-2 snub fighters through hyoerspace.

On ‎9‎/‎29‎/‎2018 at 2:45 AM, Baron Of He11 said:

Are there any 1 sized or less vehicles. I'm thinking of a bike type floating or wheeled. Maybe something like the bike Darth Maul had.

The current ship we are flying has space to fight stuff up to 5 size and we currently have one fighter size 3 and one speeder car size 2. I was hoping to replace the car with 2 to 4 bikes but it looks like all the bikes are size 2

Also worth discussion:

The Retrofitted Hanger Bay is there to allow you to launch and recover smaller craft while in-flight. Unless you're planning to deploy and recover your landspeeder and bikes in the air, they could technically be carried as cargo. You'd have to work out the amount of Enc they take up (probably something like 10ish for bikes, 20ish for a landspeeder) and how long it takes to load/secure/unload, but that will kill the hangerspace issue.

I mean, loading and unloading a speederbike from a Sil 5 freighter can't be that difficult. The hard part is probably just ensure it's properly tied down so it won't roll around in-flight.

There's a Sil4 Imperial scout ship in an adventure that transports 12 speeder bikes despite having very little EC. Handwave it; the writers do.

5 hours ago, salamar_dree said:

Also, per the EotE CRB, most light freighters have external clamps to carry 1-2 snub fighters through hyperspace.

Those clamps aren't usually designed for snub fighters. They're designed to allow the freighter to dock to other freighters, capital ships and star port docking rings. Only certain ships have starfighter compatible clamps.

1 hour ago, Tramp Graphics said:

Those clamps aren't usually designed for snub fighters. They're designed to allow the freighter to dock to other freighters, capital ships and star port docking rings. Only certain ships have starfighter compatible clamps.

STARFIGHTERS AND FREIGHTERS (Sidebar on page 258 of the EotE Core Rulebook):

...

However, if a group chooses to invest in fighters, they should keep in mind that many have limited or no hyperspace capability. So if the group wants to travel, they'll have to take this into account. Luckily, if most of the group is using a freighter while one or two players have starfighters, most light freighters have exterior clamps to haul one or two snubfighters through hyperspace. If the entire group has snubfighters, though, they'll need to make arrangements for long distance travel, or ensure they invest only in fighters with hyperspace capability.

As for Silhouette 1 vehicles, here is the (slightly out of date) vehicle list: http://swrpg.viluppo.net/transportation/vehicles/?order_by=silhoutte&flattened=true

  • The Flasherfish is basically 'water only'
  • The Sky Swooper is basically a hang-glider (I think).

As mentioned in a previous post, there is no actual rule (at least that I am aware of) on how many vehicles you can carry on your ship: The 'Hanger Bay' rules only apply to starships you want to launch / recover while flying, not speeder bikes you can pull out of the cargo bay at your leisure after you land...

Edited by Ominovin
13 minutes ago, Ominovin said:

STARFIGHTERS AND FREIGHTERS (Sidebar on page 258 of the EotE Core Rulebook):

...

However, if a group chooses to invest in fighters, they should keep in mind that many have limited or no hyperspace capability. So if the group wants to travel, they'll have to take this into account. Luckily, if most of the group is using a freighter while one or two players have starfighters, most light freighters have exterior clamps to haul one or two snubfighters through hyperspace. If the entire group has snubfighters, though, they'll need to make arrangements for long distance travel, or ensure they invest only in fighters with hyperspace capability.

And, if you look at the actual designs of said freighters, all they have are docking rings. Those things are designed to attach to standard air locks, not starfighters. The only ship I know of which specifically has clamps specificially designed to hold snubfighters is the Gonzanti Cruiser. The Docking rings on the Yt-1300, for instance are certainly not designed with Starfighters in mind, based upon this image:

MF_DockingRing.328.jpg

That's designed for an airlock, not a snubfighter. That is your standard freighter docking ring. In order to dock a snub fighter, you need a specially designed one, such as the optional attachment that can replace the guns on a CR-90:

YmPsedQl.jpg

That is not the standard docking ring on a light freighter.

Edited by Tramp Graphics

You’re mistaking a docking clamp for an airlock. The clamps don’t allow for you to enter the fighters cockpit from the freighter. They’re only for attaching the ship itself. The pilot will have to get out in atmosphere to get into the freighter, or do a space walk.

its literally just clamps to stick the fighter on it. It’s not for ease of use.

Edited by BadMotivator
10 minutes ago, BadMotivator said:

You’re mistaking a docking clamp for an airlock. The clamps don’t allow for you to enter the fighters cockpit from the freighter. They’re only for attaching the ship itself. The pilot will have to get out in atmosphere to get into the freighter, or do a space walk.

its literally just clamps to stick the fighter on it. It’s not for ease of use.

Nope. Both the Docking clamps for the Gozanti Cruiser, and the optional ones for the CR-90 both allow egress from the fighter through a docking tube airlock with internal ladder in the docking clamp, as shown in the diagram in my previous post above. So, the docking clamp is an airlock in and of itself as well. In fact, the ones on the Gozanti are designed specifically for Tie Fighters to allow the pilots to egress and board their fighters. Not only that, but, most, if not all Rebellion snub fighters have Hyperdrives anyway. Only the Imperial fighters, and a few older Republic era fighters, lack them.

Edited by Tramp Graphics

It doesn't even say that those clamps are for flying around in space/entering atmosphere/landing, but only for towing clamped fighters through hyperspace. It's for bypassing the limitations of fighters without hyperdrives, not for acting in place of a hangar or even a docking tube. Those "exterior clamps" referred to in EotE might literally be tow cables that are extended for use and then retracted when the fighter is cut loose.

Edited by HappyDaze
4 minutes ago, HappyDaze said:

It doesn't even say that those clamps are for flying around in space/entering atmosphere/landing, but only for towing clamped fighters through hyperspace. It's for bypassing the limitations of fighters without hyperdrives, not for acting in place of a hangar or even a docking tube. Those "exterior clamps" referred to in EotE might literally be tow cables that are extended for use and then retracted when the fighter is cut loose.

Docking clamp. Docking clamps are designed to allow for boarding of another ship. In other words, they are all a type of airlock system.

Edited by Tramp Graphics

The No Luck Required, was a modified YZ-775 with four Docking clamps on its port side intended for A-Wings, and the clamps attached to the A-Wings over the canopies allowing egress of the pilots.

latest?cb=20170203040738

@Tramp Graphics

I apologize if I offended you with my post about docking clamps on light freighters.

23 minutes ago, salamar_dree said:

@Tramp Graphics

I apologize if I offended you with my post about docking clamps on light freighters.

No offense taken.

10 hours ago, Tramp Graphics said:

Docking clamp. Docking clamps are designed to allow for boarding of another ship. In other words, they are all a type of airlock system.

The visuals of it hardly matters. The text gives us the information we use. Which is that most freighters have external clamps for hailing around a fighter or two. They're not called docking clamps in the text, just clamps. So, the rules that you so often love to quote are quite clear on the subject, most freighters can drag around a fighter or two, no modifications required. Getting in or out from said fighter might be tricky though.