Howdy
How do y’all track damage and how much info about damage to you expose to your players? I’ve always tried to expose damage narratively, like describing what a hit looks like, but more and more I’m wondering if it would be fine (especially with nemesis-type enemies) to just straight up reveal what their soak is.
I’ve come to this conclusion because when I count damage (after soak) I use tallies, which are kind of obvious for my players t o figure out. I don’t neciccarily have any “peekers” amount my players, it’s just that I want to give my players accurate information so that they can react accordingly, admittedly, due to my own failures in describing the severity of wounds.
Edited by LonelyElephantGeneral spellchecking/grammar