Anyone for Dodgems?

By Sonikgav, in X-Wing Squad Lists

Just something I noticed with Rhymers ability specifying Range 0. If he gets a lock then sets up a bump, Whisper, Rexler and then an Adv Proton shot into a -1 AG target could be nasty.

TIE/ph Phantom - •“Whisper” - 56
•“Whisper” - Soft-Spoken Slayer (52)
Juke (4)

TIE/D Defender - •Rexler Brath - 88
•Rexler Brath - Onyx Leader (84)
Juke (4)

TIE/sa Bomber - •Major Rhymer - 55
•Major Rhymer - Scimitar Leader (34)
Intimidation (3)
Adv. Proton Torpedoes (6)
Concussion Missiles (6)
Proximity Mines (6)

Total: 199/200

Rhymer at R0 is a neat trick. But I'm not sure that's the right list for him. He's slower than the other two, and with only 2 green dice, he will be an obvious target.

A more joust heavy list would suit him better and a ship with coordinate would help set up the shot. I wpuld pick either Jendon to set up the lock, og Sai for the action economy.

Yea I figured, I'd just been looking for something to fly with those two and this came to mind.

Maybe a Punisher/Bomber/Shuttle squad.

How about this:

Rhymer (Barrage Rockets, Intimidation, Adv. proton torpedoes)

Sai (title)

Redline (Barrage Rockets, trajectory simulator, proton torpedoes, proton bombs)

Wampa

199 points.