I am really having an issue with this one, not sure why.
So if we have say :
Do I:
a) measure every ship around me to determine who is at range 1-3 (like we do for the new target lock, and jam, Coordinate) and then pick one friendly at range 1-3.
b) pick one friendly ship, then check if it's at range 1-3? if its not pick another ship
c) pick one friendly ship, then check if it's at range 1-3? if it's not in range the ability is over
the same goes for enemy ship effects like:
Basically, I want to know if anyone knows the procedure for abilities like that make you choose something at range as I can't find anything in the rules that explicitly states it. I am siding towards my option A above as all the rules we have for abilities that do measure range operate like that (lock, Jam, Coordinate).
Is there any section of the rules I missed explaining this? if not how is everyone else doing this?