Cracken Bombs (400/400)
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Assault Frigate Mk.II A (81 + 55)
+ General Cracken (26)
+ Major Derlin (7)
+ Gunnery Team (7)
+ Quad Laser Turrets (5)
+ Cluster Bombs (5)
+ Dual Turbolaser Turrets (5)
Assault Frigate Mk.II A (81 + 26)
+ Lando Calrissian (4)
+ Gunnery Team (7)
+ Quad Laser Turrets (5)
+ Cluster Bombs (5)
+ Dual Turbolaser Turrets (5)
MC30c Torpedo Frigate (63 + 37)
+ Walex Blissex (5)
+ Ordnance Experts (4)
+ Cluster Bombs (5)
+ Assault Concussion Missiles (7)
+ H9 Turbolasers (8)
+ Admonition (8)
GR-75 Medium Transports (18 + 11)
+ Toryn Farr (7)
+ Comms Net (2)
+ Bright Hope (2)
GR-75 Medium Transports (18 + 10)
+ Chart Officer (2)
+ Slicer Tools (7)
+ Quantum Storm (1)
Solar Corona
Fleet Ambush
Most Wanted
Crappy cards make Squads melt like butta! Quad Lasers, Flak with 2 dice, Toryn and Gunnery teams to supliment. Cluster bombs on important squads....boom! This list will LOL at squads. Yavaris activates a b-wing on you? It only attacks twice if it survives! Counter attack with toryn then a cluster bomb....5 possible damage! You cannot brace a cluster bomb. Bye bye Ten Numb!
While it seems a lot of gear, the reality is only 25pts in the list are squadron only defenses. A pittence. These defences are far more useful than a couple A-wings. Worse...a token force of squads will likely not even attack....they will get shredded too fast.
Its ship vs ship only in this game, unless you just want your squads dead. Ship vs Ship, and Im moving speed 3 with Craken.
Ships speak for themselves. Move fast, tank, plink away at targets.
Deployment advantage on 2 missions likely....or choose Most Wanted. Solar Corona makes it even harder to target the ships while ambush seperates the enemy hopefully long enough to capitalise....main reason for Ambush is the fighter placement rules for deploy advantage though.
Edited by Deadshane