2 X-wing 2 Y-wing
(32) Gray Squadron Bomber
(9) Proton Torpedoes
(5) Proton Bombs
(2) R4 Astromech
Points 48
(32) Gray Squadron Bomber
(2) R4 Astromech
(5) Proton Bombs
(9) Proton Torpedoes
Points 48
(52) Wedge Antilles
Points 52
(48) Thane Kyrell
Points 48
Total points: 196
The plan is to use the Y-wings to fire AS much proton-stuff they possible can do, while closing into enemies for a block+bomb combination if they get close enough (ideally in the center of a Astroid field on the middel of the board)
The R4 astroid mech will make them nimble enough to turn after stress maneuvers. And because of reload I can imagine is not that superimportant to spend TL on a 2-hit proton-torpedo, since they can live long enough to spend 2 torps, reload and Keep firing.
Wedge and Thane are there to do what they are good at. Probably on flanks.
Any thoughts?