2.0 Model Changes Moving Forward

By Animewarsdude, in X-Wing

X-Wing 2.0 model changes, what do you think we will actually see and what would you like to see?

Rebels:

X-Wing: It gained a new sculpt mostly to accommodate the wings but there are some small changes and opening and closing wings.

Y-Wing: It gained and entirely new sculpt.

Millennium Falcon: It will likely get a sculpt that is more similar to the Resistance one they released and will have its engines painted to keep it in line with the Scum and Resistance versions.

A-Wing: Possibly some small paint change but likely nothing.

B-Wing: I’m not exactly sure what they will do, but I know I’d love to see moving S-foils (would be nice for storage) or to have it where it could rotate on its base to represent the gyroscope feature similar to the Fang Fighter’s one.

HWK-290: Doubt the model will change, would be nice if they include everything you need for the Rebel and Scum version of the ship in the same expansion.

E-Wing: Slight repaint if anything.

Z-95: They will likely keep the same sculpt but I could see them painting it up in Rebel red colors considering the Resistance seems to be going with an overall blue scheme so they can keep a more clear visual difference between the two factions.

YT-2400 : Not sure about this one, I could see them keeping the mold the same to save money since it is more niche of a ship or they could try to make a new model based off its incarnation in Rebels. Won’t mind if they do a new sculpt, just means that if and when I fly the old one it will be exclusively for Dash and Leebo.

K-Wing: Doubt they will do much with it aside from possibly new paint apps and changing its small base peg for a medium/large one.

Ghost + Phantoms: I’d love to see if they could make it so that both Phantoms could actually dock with the Ghost in some way or another. They will likely also redesign the base to accommodate the mobile arc, and if they are updating the model anyway they might take some cues from Rogue One’s more detailed version of it.

U-Wing: Will be kept the same.

Sabine’s Tie Fighter: Likely will be the same as is, at most the difference would be the paint scheme on a blue Tie Fighter rather than a grey one.

Auzituk Gunship: Suspect the model will stay the same.

ARC-170: I suspect they will keep it the same aside from changing the peg size.

Imperials:

Tie Fighter: It gained the ESB paint scheme.

Tie Advanced: It gained the ESB paint scheme that it had in the Raider.

Tie Reaper: Technically already out, and is new so no change.

Tie Interceptor: Doubt it will change at all.

Tie Bomber: Doubt it will change at all.

Lambda Shuttle: I could see them keeping it the same but it would be nice if they ended up changing the cabin to be smooth like in ROTJ rather than the more angular look we have currently.

Tie Defender: I could see them possibly giving it the ANH paint scheme or the Tie Defender Elite sculpt to make it tie it more to Rebels.

Tie Phantom: Doubt it will change at all.

Decimator: Doubt it will change at all.

Tie Punisher: Doubt it will change at all.

Tie Advanced V1: Unless they want to tie it more strictly to Rebels I could see them giving it the ESB paint scheme to better visually fit in with the other Imperial ships.

Tie Striker: Doubt it will change at all.

Tie Aggressor: Doubt it will change at all.

Alpha-class Gunboat: Would be cool if they could get the wing to move and not feel flimsy, though suspect we will get the same sculpt again.

Scum:

Slave 1: They changed the paint scheme ever so slightly to make it more screen accurate.

Fang Fighter: They gave it its gyroscopic feature.

Lando’s Falcon: New ship, so no change.

Z-95: Likely will keep its Black Sun paint scheme, though would be interesting if they instead changed it to a pirate paint scheme.

Y-Wing: Will get the new sculpt with a similar paint scheme to 1.0s or something new. Would be bit funny if they didn’t change the sculpt though.

HWK-290: Same as above.

Scyk Interceptor: Doubt it will change but they might give it a new scheme.

IG-2000: Doubt it will change at all.

Starviper: Would be great if they could implement its wings somehow so they could open and close (Again mostly to make it easier to store/transport.)

Kihraxz Fighter: Would be great to see one of its different variants for those who would like to see that, baring that an alternate paint scheme would be great.

Hound’s Tooth: Maybe scale it up just a little bit, though suspect it will just be rereleased as is.

Mist Hunter: Doubt it will change at all.

Punishing One: Doubt it will change at all.

Shadow Castor: Doubt it will change at all.

Quadjumper: Doubt it will change at all.

Havoc: Maybe give it more of an orange Nym paint scheme.

Kimogilla: Doubt it will change at all.

Resistance:

T-70 X-Wing: Like the T-65 it will likely have very minor sculpt differences and will have opening and closing wings.

Resistance Falcon: Doubt it will change at all.

Resistance Bomber: I think they will give it the blue paint scheme and will likely change the sculpt to look more screen accurate as it is pretty far off at the moment.

FO:

Tie/FO: Looks to be staying the same.

Tie/SF: Doubt it will change at all.

Upsilon Shuttle: Doubt it will change at all.

Tie Silencer: Has already been stated that it will be shrunk down a little and will be made more screen accurate.

I definitely see the potential for a new sculpt for the YT-2400 as it was featured in REBELS, and with new pilots from the IRON Squadron and capability to dock a Sheathipede.
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I agree with just about all of your ideas. The TAP would be the odd man out if it kept it's original paint, but it would still be weird (to me at least) to see it in ESB colors. I would also love for both Phantom shuttles to dock with the Ghost, but my only issue with the docking is the wings on the Phantom I. On Rebels it folds up its wings to dock and it would have to do the same here, but it might be flimsy like if they did the Gunboat's wings. But hey, we got flappy T-65s and T-70s so who knows.

As for what I'd like to see:

Inferno Squad TIEs (though it's only a couple details so I could do that myself)

Phoenix Squadron A-Wings

Blue Squadron T-65s

TIE Defender Elites (along with the new sculpt)

I would love a Starviper with folding back wings. And a Configuration to match, e.g. promoting speed when they are folded back. Something like reducing Primary by 1 to gain a free afterburners boost after a speed3+ manouver.

Also the E-wing badly needs a re-sculpts imo.

I'm not sure all these ships will be rereleased.
Now that they are all present in the conversion kits, FFG has already kept their promise that all our old ships would be playable in 2.0. But they never said they were going to release everything again.

So I suspect some ships will stay in their current state.
Like :
- old EU ships (E-wing, K-wing, Phantom...)
- ships that will switch factions (I foresee the ARC being released in 2.0 only for Republic faction)
- ships that are redundant (who needs a toilet seat now that the Falcon is there? Why bother rereleasing the Auzituck since the B-wing is the iconic heavy fighter of the Rebellion?)
(- and hopefully some heretic nonsense like Sabine's TIE ^^)

After all, these whips will not be missed a lot (and old players already have theirs), and they have enough material without them for the next... 15 waves ?!

2 hours ago, Sciencius said:

I definitely see the potential for a new sculpt for the YT-2400 as it was featured in REBELS, and with new pilots from the IRON Squadron and capability to dock a Sheathipede.
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Being able to dock with a shuttle like that is a bit different from the Ghost's actually incorporating it. If they allow Phantom docking based on that, they may as well allow every large-base ship to dock one.

7 minutes ago, JJ48 said:

Being able to dock with a shuttle like that is a bit different from the Ghost's actually incorporating it. If they allow Phantom docking based on that, they may as well allow every large-base ship to dock one.

Presently, you need specific titles for the Sheathipede and the YT-2400 for allowing it to dock in the game , they could release that in 2.0 and potentially they could allow for a new YT-2400 models to have a little peg mount such that you could physically attach the Sheathipede there - would be kinda cool.

6 hours ago, Animewarsdude said:

E-Wing: Slight repaint if anything. Move the top cannon to the bottom.

Right, guys? This is what we bought the torches and pitchforks for, right??

Personally, I don't think the b-wing will get the s-foils in movable form. While it would be nice, I can't think of a way that can be done to keep them from being either too flappy in attack posistion, or that won't make the joint itseld fragile due to size. The x-wing can be done due to the shape, size, and design allows for a durable mechanism not reliant on a small hinge.

The HWK-290 is perfect, and my hope is it along with the Millenium Falcon get sold in a multi-faction pack. The HWK being scum/rebel while the Falcon gets Rebel/resistance with a newer sculpt with an interchangable (or removable if flying Lando) sensor dish.

That being said, I would LOVE to have a Ghost that both the attack shuttle and Sheathipeade able to dock, but I would settle for a removable dummy model - not playable, but can be removed.

5 hours ago, Sciencius said:

I definitely see the potential for a new sculpt for the YT-2400 as it was featured in REBELS, and with new pilots from the IRON Squadron and capability to dock a Sheathipede.
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I doubt it... I mean we didn't get new sculpts for stubby-winged TIE Fighters nor did Aramda get new sculpts for the giraffe-necked ISDs.

I see this goofy looking YT-2400 as just another stylistic liberty taken by the cartoon. Why assume that the stubby proportions of the show's TIE Fighters, ISDs, and other ships are just "artistic license" but then assume that the same stubby treatment applied to the YT-2400 is some new canonical design?

5 hours ago, westiebestie said:

Also the E-wing badly needs a re-sculpts imo.

Yes please. If nothing else, just redoing the wings that they are thinner, shorter, and tapered would go a long, long way. Still, seeing as they only remotely close to canon appearance it's had in awhile is a Poe comic where it looks exactly like the current FFG version... good luck.

3 hours ago, Sciencius said:

Presently, you need specific titles for the Sheathipede and the YT-2400 for allowing it to dock in the game , they could release that in 2.0 and potentially they could allow for a new YT-2400 models to have a little peg mount such that you could physically attach the Sheathipede there - would be kinda cool.

I get that, but what I'm saying is that the docking mechanisms for the Ghost and the Scum YT-1300 exist because the smaller craft are essentially parts of the larger ship that can detach if they want to. With the YT-2400 graphic, it's clearly two separate ships just meeting up at their docking hatches. I just don't think they need to put pegs on every single docking hatch, especially when they've already missed their chance to do so on the YT-1300's. They should save that mechanic for specific ship pairs or for ships like the the Assault Carrier that are intended to dock as part of their primary purpose.

39 minutes ago, AllWingsStandyingBy said:


I doubt it... I mean we didn't get new sculpts for stubby-winged TIE Fighters nor did Aramda get new sculpts for the giraffe-necked ISDs.

I see this goofy looking YT-2400 as just another stylistic liberty taken by the cartoon. Why assume that the stubby proportions of the show's TIE Fighters, ISDs, and other ships are just "artistic license" but then assume that the same stubby treatment applied to the YT-2400 is some new canonical design?

Stylism aside.. I actually would prefer the Rebels version of the yt-2400. I like it’s look more.

6 hours ago, Stealthcmc1974 said:

Blue Squadron T-65s

I hope we get that too, since I still want to see Wes and Hobie come back as well as them at least bringing in Blue Leader and possibly having Hera in a X-Wing as Green Leader, unless they instead want to put her in the B-Wing.

5 hours ago, Giledhil said:

I'm not sure all these ships will be rereleased.
Now that they are all present in the conversion kits, FFG has already kept their promise that all our old ships would be playable in 2.0. But they never said they were going to release everything again.

So I suspect some ships will stay in their current state.
Like :
- old EU ships (E-wing, K-wing, Phantom...)
- ships that will switch factions (I foresee the ARC being released in 2.0 only for Republic faction)
- ships that are redundant (who needs a toilet seat now that the Falcon is there? Why bother rereleasing the Auzituck since the B-wing is the iconic heavy fighter of the Rebellion?)
(- and hopefully some heretic nonsense like Sabine's TIE ^^)

After all, these whips will not be missed a lot (and old players already have theirs), and they have enough material without them for the next... 15 waves ?!

I think a fair number of those ships have their fans, and we will see them. Just not likely anytime soon, with them now doubt trying to push out the OT film ships first along with establishing the ST and PT factions.

1 hour ago, AllWingsStandyingBy said:


I doubt it... I mean we didn't get new sculpts for stubby-winged TIE Fighters nor did Aramda get new sculpts for the giraffe-necked ISDs.

I see this goofy looking YT-2400 as just another stylistic liberty taken by the cartoon. Why assume that the stubby proportions of the show's TIE Fighters, ISDs, and other ships are just "artistic license" but then assume that the same stubby treatment applied to the YT-2400 is some new canonical design?

The Tie fighters and ISDs in the show were always said to be something stylistic, but then they have the Interdictor which did show up in Armada in its Rebels form rather than the older EU one. The YT-2400 has a notably different model in the show compared to say the other examples. The old version of the ship has shown up in the new canon, I think in a moble game, so there is the chance they might keep the old mold.

I'm most looking forward to the T70 (moveable s-foils), Resistance Bomber (greater accuracy, eg, guns on the wings) and Silencer (smaller) re-releases. I'm pretty happy with the

To be honest, what I'd most like to see is moveable pegs on the underside of all of the ships, but I think it's too late for that.

5 hours ago, Giledhil said:

I'm not sure all these ships will be rereleased.
Now that they are all present in the conversion kits, FFG has already kept their promise that all our old ships would be playable in 2.0. But they never said they were going to release everything again.

This may be possible if 2.0 is the preferred tournament format. However, if Extended is used more, you'll have a lot of angry tournament-goers if any ships that they no longer have access to still perform well.

My guess is that the intention, at least, is for all the ships to be rereleased at some point, even if it is pretty far down the line.

Edited by JJ48
47 minutes ago, Animewarsdude said:

The YT-2400 has a notably different model in the show compared to say the other examples. The old version of the ship has shown up in the new canon

The Outrider itself makes an appearance in the episode 4 special edition flying over Mos Eisley.

2 minutes ago, PanchoX1 said:

The Outrider itself makes an appearance in the episode 4 special edition flying over Mos Eisley.

Yeah, but who cares about Special Edition?

...unless we're discussing Decipher's CCG. Special Edition was a pretty good expansion there, I thought.

10 hours ago, Animewarsdude said:

B-Wing: I’m not exactly sure what they will do, but I know I’d love to see moving S-foils (would be nice for storage) or to have it where it could rotate on its base to represent the gyroscope feature similar to the Fang Fighter’s one.

YT-2400 : Not sure about this one, I could see them keeping the mold the same to save money since it is more niche of a ship or they could try to make a new model based off its incarnation in Rebels. Won’t mind if they do a new sculpt, just means that if and when I fly the old one it will be exclusively for Dash and Leebo.

Ghost + Phantoms: I’d love to see if they could make it so that both Phantoms could actually dock with the Ghost in some way or another. They will likely also redesign the base to accommodate the mobile arc, and if they are updating the model anyway they might take some cues from Rogue One’s more detailed version of it. 

ARC-170: I suspect they will keep it the same aside from changing the peg size.

Tie Striker: Doubt it will change at all.

Alpha-class Gunboat: Would be cool if they could get the wing to move and not feel flimsy, though suspect we will get the same sculpt again.

Starviper: Would be great if they could implement its wings somehow so they could open and close (Again mostly to make it easier to store/transport.)

B-Wing - Really hoping for the gyro action like the Fang.

YT-2400 - I don't think they'll redo the sculpt, but if they do I think it will mostly look as it does now. It would be good to include the Rebels pilots/crew and the Sato's Hammer title, though. If they do anything to the sculpt, maybe adding the cargo pods to the underside. They could also straighten the line that comes out to the cockpit portion closer to where it is in Rebels. Overall, I don't think this re-sculpt is needed but I don't think it would be wrong to bring it closer to the Rebels look if it's going to feature Rebels characters (which I hope it would, at least in part). The alternative is to make it like the Power of the Force version. :D
dash1.jpg

Ghost & Phantom I / Phantom II - I feel like they really should try to get the docking working on the miniatures. This would also require that the Phantom I be able to fold its wings up as it does in the show. Honestly, just the wing folding would be pretty awesome to have. It would be more complicated than s-foils, though. No reason for an in-game representation of that mechanism (beyond docking).

ARC-170 - Because we should expect this in the Galactic Republic faction as well, I actually think we might see a re-sculpt. S-Foils opening and closing would be cool here. I don't know if they'd have an in-game mechanical representation like the T65/T70's s-foils but the model doing it would be cool.

TIE Striker - Did we ever see their wings move in Rogue One or am I just thinking of a Hasbro toy or something?

Alpha-Class Gunboat - Moving wings are a big want.

Starviper - Moving wings are a big want.

1 minute ago, JJ48 said:

Yeah, but who cares about Special Edition?

well, Until Disney says otherwise, it is the version of the film that is official canon. I tend to prefer the Special editions for the most part, with the exception of the change to Boba Fett's voice (it makes perfect sense but the dialog is spoken poorly) and the musical number in Jabba's Palace cause that is just trash.

5 minutes ago, PanchoX1 said:

well, Until Disney says otherwise, it is the version of the film that is official canon. I tend to prefer the Special editions for the most part, with the exception of the change to Boba Fett's voice (it makes perfect sense but the dialog is spoken poorly) and the musical number in Jabba's Palace cause that is just trash.

That and the Jabba scene in A New Hope (along with the gratuitous Boba cameo); and replacing the original Force Ghost Anakin with some ugly, whiny loser who can't act; and the changing of the Endor Victory song to music that is nice, but really doesn't fit the whole "celebration party with teddy bears" scene...

I think the Rifftrax guys said it best when they described Special Edition as "the mustache on the Mona Lisa" of the Star Wars films.

7 minutes ago, Ixidor said:

Ghost & Phantom I / Phantom II - I feel like they really should try to get the docking working on the miniatures. This would also require that the Phantom I be able to fold its wings up as it does in the show. Honestly, just the wing folding would be pretty awesome to have. It would be more complicated than s-foils, though. No reason for an in-game representation of that mechanism (beyond docking).

ARC-170 - Because we should expect this in the Galactic Republic faction as well, I actually think we might see a re-sculpt. S-Foils opening and closing would be cool here. I don't know if they'd have an in-game mechanical representation like the T65/T70's s-foils but the model doing it would be cool.

TIE Striker - Did we ever see their wings move in Rogue One or am I just thinking of a Hasbro toy or something?

Someone did make mention of a dummy Phantom 1 they could do for the Ghost, and I'd be content with that so long as the Phantom 2 could slot in there as well. It would be a lot of work but if they wanted to have it so that they had a closed wing Attack Shuttle that you could pull out and then have an open wing one for the game itself that would be great, though likely alot more effort than just having a dummy one plugged in there.

I think the ARC-170's s-foils were made to release heat same reason as the X-Wings, though I could see it being a bit of a pain to fiddle with them if they did open and close.

I think it does in the film, but the model already lets you flap them so no real reason to change them. So long as I can have them do this bit from 0:37 on I'm good.

4 hours ago, Animewarsdude said:

The Tie fighters and ISDs in the show were always said to be something stylistic, but then they have the Interdictor which did show up in Armada in its Rebels form rather than the older EU one.


Well, that's because Rebels gave us the Interdictor Cruiser . The old EU design you're thinking of is the Interdictor-class Star Destroyer (which is basically an ISD with grav well pods). Two totally different ships. Though, note that the cruiser-type which appears in Rebels was also already in the EU and looked basically just like it did in Rebels. Heck, the old WotC Starship battles game which game about a few years before FFG got the license to Star Wars games is the cruiser version and looks just like the Armada one that eventually came out.

21 minutes ago, AllWingsStandyingBy said:


Well, that's because Rebels gave us the Interdictor Cruiser . The old EU design you're thinking of is the Interdictor-class Star Destroyer (which is basically an ISD with grav well pods). Two totally different ships. Though, note that the cruiser-type which appears in Rebels was also already in the EU and looked basically just like it did in Rebels. Heck, the old WotC Starship battles game which game about a few years before FFG got the license to Star Wars games is the cruiser version and looks just like the Armada one that eventually came out.

I was more thinking about the Immbolizer, instead of the ISD varient.

immobilizer_418_cruiser_ortho__new__by_unusualsuspex-d8k667j.jpg reb_ca_1772_5f782624.jpeg?region=0%2C0%2C2100%2C2033

For Armada they could have given us the old Immobalizer, but FFG instead went with the Rebels version of an Interdictor Cruiser so they could likewise end up changing the YT-2400 model to reflect the Rebels version shown. Fans of the old EU stuff, some of the older designs but I could see FFG trying to do the more current look to craft to appeal to newer audiences.

6 minutes ago, Animewarsdude said:

I was more thinking about the Immbolizer, instead of the ISD varient.

immobilizer_418_cruiser_ortho__new__by_unusualsuspex-d8k667j.jpg reb_ca_1772_5f782624.jpeg?region=0%2C0%2C2100%2C2033

For Armada they could have given us the old Immobalizer, but FFG instead went with the Rebels version of an Interdictor Cruiser so they could likewise end up changing the YT-2400 model to reflect the Rebels version shown. Fans of the old EU stuff, some of the older designs but I could see FFG trying to do the more current look to craft to appeal to newer audiences.

There was an Interdictor in the EU that wasn't a 418?!