Ackbar MkV

By Herr Style, in Star Wars: Armada Fleet Builds

This is my new modified attempt at Ackbar!

I ran a squadron less 6 activation list last weekend at a local tournie, and did better than expected. Won one and lost two but great games all told. I picked first every time to get the last/first and it worked quite well, but I did note that the objectives never really suited my lack of squadrons. I had a Scout and two Torps , but have made them all Torps this time round. So I gave it a thought and this is what I came up with.

Ackbar MkV

Assault: Most Wanted

Defense: Hyperspace Assault

Navigation: Superior Positions

MC30c Torpedo Frigate (63)

• Admiral Ackbar (38)

• Ordnance Experts (4)

• External Racks (3)

• Enhanced Armament (10)

• Admonition (8)

= 126 Points

MC30c Torpedo Frigate (63)

• Ordnance Experts (4)

• External Racks (3)

• Enhanced Armament (10)

= 80 Points

MC30c Torpedo Frigate (63)

• Ordnance Experts (4)

• Assault Proton Torpedoes (5)

• Enhanced Armament (10)

= 82 Points

GR-75 Medium Transports (18)

• Comms Net (2)

= 20 Points

GR-75 Medium Transports (18)

= 18 Points

Squadrons:

• Shara Bey (17)

• Tycho Celchu (16)

• Gold Squadron (12)

• Y-wing Squadron (10)

• X-wing Squadron (13)

= 68 Points

Total Points: 394

Thinking of dropping Comms Net and changing APT to Ex Racks for better bid????? Also, did have Sensor Teams on my previous list but I need the points so dropped them down to OE’s all round.

Thoughts please?

If I was going to give an Mc30 enhanced armament I'd put it on a scout variant not a torpedo. . I don't really see the point of the Y-Wings, I think you're better off with a YT-2400 and some more A-wings you just need to focus on keeping bombers off stuff. Don't take off the APTs.

Oh and I'd choose a different nav objective

24 minutes ago, Nomemories said:

If I was going to give an Mc30 enhanced armament I'd put it on a scout variant not a torpedo. . I don't really see the point of the Y-Wings, I think you're better off with a YT-2400 and some more A-wings you just need to focus on keeping bombers off stuff. Don't take off the APTs.

Well, the Torp variant gives me 3 red at long range unobstructed with Ackbar (side only). I did find I got some good use out of them last few games. What I had on my scout variant prior was Int. Officer and TRC’s.

Ive only two A-Wings at the moment, so having the two Aces deal with the enemy fighters for a turn or two whilst the XYY combo heads for the enemy ships is the plan.