So how are your bombers working?
Bombers 2.0
They've been okay in my experience, just a bit prone to eating some horrible dice spikes due to not having shields
Also, beginning to think that 2-charge prox mines were a bad idea
*that dial is a prox mine
Edited by ficklegreendice@ficklegreendice where did you get those acrylic asteroid tokens?
idk, they're not mine
I'm the scum player
Aren’t those curled paw asteroids?
I'm still trying to figure out which is better, Jonus Barrage bombers or Proton Torpedo bombers with a Jendon Lambda.
2 minutes ago, DXCrazytrain said:I'm still trying to figure out which is better, Jonus Barrage bombers or Proton Torpedo bombers with a Jendon Lambda.
Barrage is alot harder to deny. If you lock the same target it just runs, if you spread your locks individual bombers get dodged.
I played a list with 3 TIE Bombers (one Jonus) and Jendon. All the bombers were equipped with Barrage Rockets and Proton Torpedoes.
I’ll just say they were very very good. I was never really able to make Jonus worth it in 1.0. Ordinance and TIE Bombers just weren’t good enough. Jendon also helped a ton. After the first alpha strike the Bombers focused most turns (often getting Lock or barel roll actions from Jendon) But just a focus and Jonus near by meant they fired their Barage Rockets almost fully modded.
They didn’t have bombs, so I didn’t even get to try out bible bomber. I have another 5 bomber list I want to try out, With Jonus and each ship just having Barage Rockets and Proton Bombs. I think I will miss Jendon and the awesome alpha strike with the Proton Toros, but the Bombs may make up the difference.
4 hours ago, DXCrazytrain said:I'm still trying to figure out which is better, Jonus Barrage bombers or Proton Torpedo bombers with a Jendon Lambda.
Jendon because then you aren't restricted in how close together you have to fly your ships.
Jendon and 4 scimitars with proton torps seems king of alpha damage.
Makes the lock choices interesting, unless you are facing a ghost or deci there is no point locking the same ship with everyone.
7 hours ago, DXCrazytrain said:I'm still trying to figure out which is better, Jonus Barrage bombers or Proton Torpedo bombers with a Jendon Lambda.
I don't understand, don't barrage rockets come with charges to reroll anyway/ And you'll have a focus, so double mods?
9 hours ago, ficklegreendice said:that dial is a prox mine
So, rather a proxy mine?
Bombers are working more than fine - in fact they're quite the top dogs of 2.0 right now.
The generics are a little bit underpriced, but the real problem is Jonus and Barrage rockets, that are both stupidly cost-efficient in 2.0 environment.
With classic ordnance loadout, they are nice and fun to fly !
Yeah no, barrage rockets are fine
They're simply a substitute for a 3 die primary. They're also the only ordnance worth a **** for low Initiative pilots; the only thing that makes them worth taking at all
Jonus is the one and only problemo, clocking in at only 2 points more than Howlie
27 minutes ago, ficklegreendice said:Yeah no, barrage rockets are fine
Nope they aren't. It's a silly undercosted card.
(BTW, ordnance works for low initiative, but you have to use your brain).
3 minutes ago, Giledhil said:Nope they aren't. It's a silly undercosted card.
(BTW, ordnance works for low initiative, but you have to use your brain).
Silly undercosted is way overstated for a card that basically does the same thing as Moldy Crow on a ship whose printed weapon will always overlap the new weapon and doesn't come with the huge focus bank buff. Half price of that is pretty fair. Both MC and BR are possibly undercosted and could use small adjustments, but silly overcosted? Nah.
38 minutes ago, Admiral Deathrain said:Silly undercosted is way overstated for a card that basically does the same thing as Moldy Crow on a ship whose printed weapon will always overlap the new weapon and doesn't come with the huge focus bank buff. Half price of that is pretty fair. Both MC and BR are possibly undercosted and could use small adjustments, but silly overcosted? Nah.
Moldy Crow is limited to a specific chassis AND is unique, so it causes less problems. But it's also a ******* good bargain (I mean, seriously undercosted).
Edited by GiledhilI haven't played them yet but is rhymer good?
10 hours ago, Blail Blerg said:I don't understand, don't barrage rockets come with charges to reroll anyway/ And you'll have a focus, so double mods?
The use of charges to reroll have to be in the bullseye arc, but with Jonus you can use those charges for more attacks and get rerolls with Jonus. It's very strong, I only wonder about Jendon and Proton Torpedo bombers because they are 4 die attacks but I agree, the Target Lock requirement does telegraph things a bit too much.
4 hours ago, Giledhil said:Nope they aren't. It's a silly undercosted card.
(BTW, ordnance works for low initiative, but you have to use your brain).
if by "use your brain" you mean "hope your opponent has no idea how to control range", then yeah
and no, they're not undercosted. They're six points for a VERY limited 3-die attack, which gives the advantage of ignoring range 3 bonuses at the
sharp
disadvantage of needing a focus to fire at all.
Seriously, they're about as overcosted as naked TIE striker except that little bugger is far more maneuverable, gets a range 1 bonus, and DOES NOT need to have a focus token to exceed a TIE fighter's offensive potential
Of course the bombers are more durable, but that's why they need to have a focus to approach the Striker's offensive potential
the only real rub in the equation is Jonus. Jonus is SUPER cheap, even if his ability only worked on himself
Edited by ficklegreendice5 minutes ago, ficklegreendice said:if by "use your brain" you mean "hope your opponent has no idea how to control range", then yeah
and no, they're not undercosted. They're six points for a VERY limited 3-die attack, which gives the advantage of ignoring range 3 bonuses at the sharp disadvantage of needing a focus to fire at all.
the only real rub in the equation is Jonus. Jonus is SUPER cheap, even if his ability only worked on himself
When you get to move first, having to use your action for focusing hardly is a disadvantage, since you won't use BR (unless you're blocking and not firing anyway) or TL (as it's better not to telegraph your desired target).
And focus combines perfectly with the infamous Jonus' ability (on this one we can agree, he's stupidly effective for his cost).
Plus the fact that bombers get a really nice ability to bomb the field after the initial pass.
As for the use of classic ordnance with low initiative, maybe I could introduce you to Colonel Jendon, or the Coordinate action, or maybe that Moff with a heavy english accent and carpet slippers?
so, in order to enable low initiative ordnance, I need to take a dedicated support ship?
That sounds incredibly limiting, as it basically sidelines low I ordnance ships into very specific niches of big chunks of points that probably won't fit in anything but a dedicated list.
As opposed to a nice 34 barrage scimitar filler, which is just a nice little guy that needs no additional support and is nice to have around.
AND we're also ******* over poor Kestal, who cannot waste time TLing for ordnance because she needs her dang focus for her ability.
Yeah, this makes Barrage Rockets all the more necessary from a design perspective since that's the only way we're going to see low I bombers short of jank. It's good fun design and worthwhile at 6 points
(also Tarkin is way too slow for ordnance, since it's system phase on a ship the carrier already has locked from the previous round)
Finally, no you cannot underestimate the focus requirement. The initial joust might seem easy, but then you gotta factor how the focus token is essentially unavailable for defense if they want to barrage (and bombers aint got no shields...) and then, on the following rounds, they have to account for losing actions due to overlap and obstacles and K-turn and just wanting to do a roll to set up a key block or to reposition or the next round. Meanwhile, I can run a clump of TIE fighters into someone's face and enjoy howlie re-rolls until the enemy is swiss cheese.
We can nerf jonus, we can even slightly increase the cost of the base chassis, but hitting rockets is beyond silly considering anyone has yet to "break" them outside jonus bomber spam.
Edited by ficklegreendice
1 hour ago, DXCrazytrain said:The use of charges to reroll have to be in the bullseye arc, but with Jonus you can use those charges for more attacks and get rerolls with Jonus. It's very strong, I only wonder about Jendon and Proton Torpedo bombers because they are 4 die attacks but I agree, the Target Lock requirement does telegraph things a bit too much.
Much thanks, missed the bullies part.
I2 Bomber with Barrage is the same cost as an I1 Striker. This feels at least close to right.