9 minutes ago, Talonbane Cobra said:To clarify though, the people with an actual compelling argument are saying that the very first thing dash ignores is the fact that his template is on an obstacle, if he ignores that then there's nothing else to ignore going forward.
The rules have Moving Through in bold and have a definition for Moving Through, which specifies that the template must be on top of an obstacle. Technically the Moving Through condition in the rules isn't met because Dash is ignoring the obstacle, meaning there are no triggered effects.
So then when you read Outrider it says (paraphrased) "If you moved through.." this is where it becomes a problem because if you take that Moved Through to mean, 'if you triggered the Moving Through condition' then well he didn't, whereas people that are reading Outrider and using the plain English definition of 'moved through' are saying he did.
I mean technically rules wise you'd expect the Outrider to say "if you triggered the Moving Through Obstacles condition" or similar words. But the rules are quite sloppily worded and a bit too colloquial to really be able to say for sure what the intent is.
It's obvious from the fact that outrider is Dash's ship and both things have obstacles in their mechanics that they are intend to work together, but I do agree that an FAQ is needed to say "yes they together"
I don't think the rule-book is tight enough for them to be doing anything other than that, they could tryto define specifically WHY these interaction mean he does work, but i think the truth is they didn't go in to that much logical pulling apart of the rules for their fun space ship game and so it would be a missstep IMO to try and do that as it could just cause people to use that as precedent for other such ambiguous interactions.
Yup.
But that requires the assumption that 'ignores' means pretending that the template or Dash's ship base was not placed on an object. It also requires the assumption that Dash in some way is his maneuver template. Because that's taking this section of the rules reference "a ship moves through an object if the template is placed on that object when the ship moves" and pretending it didn't happen. It's not just a rules cascade that's being 'ignored', it's the physical reality of the board through a weird concoction of ship/pilot/maneuver template identity.
To my mind that is a much bigger stretch of the imagination than ignoring/not triggering the effects that simply stem from the board. For an upgrade that costs 14 pts. Where the other half of the card is worth ~1 pt (i.e. reverse Trick Shot). On a ship that he pilots in canon.
So I think I see what they're trying to say, but I just think the case is pretty lopsided.