Question about the Hyperspace Marker

By spacesound, in X-Wing

We have a question about placing the Hyperspace Marker(s). How does it work? Specifically, we are concerned about the passage marked in bold below:

From page 16 of the Rulebook:

"After placing obstacles, the first
player places the hyperspace
marker marked “1” into the play
area. It must be placed beyond
range 0 of all obstacles and beyond
range 1 of the edges of the play
area.
"

Beyond range 0 of all obstacles? Really? Does this means it is placed on top of obstacles? We do not think so because why not just say that!

No - beyond range 0 means not overlapping or touching HTH

Beyond range 0.

So the range has to be greater than 0

Range 0 means touching, so it can’t be touching any obstacle.

Thanks, this helps us. The wording was unfamiliar.

So Hyperspace Marker can be place pretty much anywhere on 3' x 3' play mat as long that its not within Range 1 of the edges, and not touching (1mm from) an obstacle, yes?

Basically:

"After placing obstacles, the first
player places the hyperspace
marker marked “1” into the play
area. It must be placed beyond
range 1 of the edges of the play
area and not touching any
obstacles. " 

Edit - we just found this in the Rules Reference book:

• Range 0 does not appear on the range ruler, but is used for describing the
range of objects that are physically touching.

Edited by spacesound
10 hours ago, spacesound said:

So Hyperspace Marker can be place pretty much anywhere on 3' x 3' play mat as long that its not within Range 1 of the edges, and not touching (1mm from) an obstacle, yes?

And more than range 3 of any already placed hyperspace token.

Also note that some placement (i.e. range one of a board edge with one 'foot' pointing at that board edge) means any ship arriving at that point is automatically destroyed unless it has a speed 1 turn and is on a small base!