I've played 5 games of 2.0 so far and in 4 of those games I've used slightly different variations of Kyle and he's been my star pilot.
- The new Moldy Crow title is completely worth 12 points, giving the ship the ability to joust is awesome and really suits my play style.
- I generally fly in quite a tight pinwheel so the ability to move his mobile arc to cover my other ships for his ability to trigger is great.
- Not finding the dial an issue at all although I didn't really play with the 1.0 version and haven't checked to see how it's changed. The blue 3 straight is noice as is the stop.
- The focus into move turret action is great.
Haven't used the jam action yet as honestly I'm not sure when to use it!
Edited by BCooper85