3 hours ago, 2P51 said:I couldn't care less what was established in another thread. It's semantics and rationalization for cheating. Characters and what they can mechanically do begins at CHARGEN, not when a zygote is formed. The background is fluff and narrative, not mechanics.
So characters and what they can do starts at CHARGEN and improves based on XP which the GM Awards.
So if I say that a character quickly executes drawing a weapon and firing before the enemy am I then breaking the rules or am I simply using description to detail some part of the scene in a manner that is within the purview of the GM in your opinion? Have you ever narrated a resolution to some situation in-game that was not completely done by the letter of the rules?
If you have then you have allowed the character to do something that is not covered by experience or progression. I think there are cases when this happens in games as the GM switches gear in narration or is trying to emphasize something. It doesn't seem to me like this is something that breaks the game, certainly not to the level of overpowered but "legit" Talents or Items (which often end up on character sheets where they can bypass the Rarity code). The occasional unorthodox use of a Talen by a character who does not have it is the same as description of the character doing something like that talent.
You draw your pistol in a flash and fire as you move close to your target and take cover. Draw as incidental, move a range band, interact with environment.