How does this combo work:
Initiate of Saphery: Kingdom: Action: At the beginning of your turn, heal 1 damage from each unit you control
The Glittering Tower: Kingdom: Action: Whenever you heal a unit, deal 1 damage to one target enemy unit or one target section of an opponent's capital.
If I have three damaged units and trigger the Initiate's ability, can I use the Tower to deal three damage to my opponent's units/capital since I healed 3 units, or can I only damage one since it was a single heal effect? I've felt it was the first option, but another high elf player thinks it works the second way.
