Scum 2.0 - Firespray and Falcon

By Sonikgav, in X-Wing Squad Lists

A little over loaded i think but not the usual suspects when it comes to pilots

L3-37 (47)
Cluster Missiles (5)
Perceptive Copilot (10)
Chewbacca (Scum) (4)
Han Solo (Scum) (4)
Feedback Array (4)
Shield Upgrade (*)
Lando's Millennium Falcon (6)

Autopilot Drone (12)

Koshka Frost (71)
Predator (2)
Cluster Missiles (5)
0-0-0 (3)
Proximity Mines (6)
Cloaking Device (5)
Stealth Device (*)
Marauder (3)
BT-1 (2)

Total: 199


Considering dropping the missiles, bombs, modifications and the Feedback array to add a Quadjumper, maybe even Unkar and put the Cloak on it instead.

I very much agree, that is wildly overloaded. I can't imagine you ever using half your tricks to good effect. That being said, I think that Firesprays and Falcons can work together quite well. I like the stress sort of theme. What about this?

Koshka - 0-0-0

Han - Trick Shot, Title, L3-37

Lando (Escape Craft) - Beckett

Binayre Pirate - DMS, Ion Missiles

More ships, straightforward mods, plenty of dice

Im perfectly happy to dump the Missiles/Bombs and the fancy tricks but there's a couple of tricks i actually really like.

A cloaked/Stealth Device Firespray with 5 Defence dice enables it to get into close range with rerolls and crits against stressed targets.

I picked L3 because i like the Han/Perceptive Copilot/Chewbacca combo but it limits my options. Han is an obvious no and Gunner Han stops Lando using his ability. Ill have a rejig.

A cloaked Firespray can't shoot though