I decided to go through the Conversion Kits in detail, and while I think they're very good value overall, and FFG has generally done a pretty good job with them, there are some decisions that seem...well, frankly baffling to me. (And no, this isn't another post about shield tokens; I can see both sides of the argument there. ; )
About the only reason I can think of for some of these is "keeping the costs down", but there's also a bit of the repellent taste of deliberately misleading advertising here. The kits were heavily implied, if not actually explicitly stated, to provide everything needed to run at least two of every ship released for 1.0, and 3 or even 4 of some ships. But for some ships--particularly the medium and large bases--there have been artificial limitations in ship selection due to token and card distribution. My mild, non-clinical OCD is very annoyed with this:
Fang Fighter:
3 dials, 3 Zealous Recruits, but only 2 Skull Squadron Pilots (both card and token)
Particularly annoying: the Joy Rekkoff token included as an 'extra' for the Fang Fighter Expansion could have had a Skull Squadron printed on the opposite side. Add a Skull Squadron card, and problem -easily- resolved.
M3-A Interceptor:
4 dials, 4 Cartel Spacers cards and tokens, 4 Tansarii Point Veteran cards, but only 2 Tansarii Point Veteran tokens
Particularly annoying: Only two Veteran ship tokens? Really, FFG? Provide one more ship token with a Spacer/Veteran, and change an existing Spacer to a Veteran, and boom. Problem would have been solved.
YV-666 Light Freighter:
2 dials, 1 Trandoshan Slaver
Particularly annoying: can't play with Bossk and Latts Razzi at the same time, since they're opposite sides of the same ship token.
Jumpmaster 5000:
2 dials, 1 Contracted Scout
Particularly annoying: can't play with Dengar and Tel Trevura at the same time, since they're opposite sides of the same ship token.
Lancer-Class Pursuit Craft:
2 dials, 1 Shadowport Hunter
Particulary annoying: can't play with Asajj Ventriss and Ketsu Onyo at the same time, since they're opposite sides of the same ship token.
EMPIRE
TIE/SK Striker:
3 dials, 3 Black Squadron Scout cards, 2 Black Squadron Scout ship tokens
Lambda-Class T-4A Shuttle:
2 dials, 1 Omicron Group Pilot
Particularly annoying: can't play with Captain Kagi and Colonel Jendon at the same time, since they're opposite sides of the same ship token.
REBEL
RZ-1 A-Wing:
2 dials, 1 Blue Squadron Scout
Particularly annoying: can't play with Bodhi Rook and Heff Tobber at the same time, since they're opposite sides of the same ship token.
Modified YT-1300 Light Freighter:
2 dials, 1 Outer Rim Smuggler
Particularly annoying: can't play with Han Solo and Chewbacca at the same time, since they're opposite sides of the same ship token.
(That having been said, I am overall rather happy with the Conversion Kits. Which makes these obvious, apparently easily avoidable issues all the more frustrating for me!)