Deathrain (TIE Punisher) and Inferno Squadron

By ISB_Command, in X-Wing Squad Lists

I had a wonderful time with this build last night, I thought I would share it with you who owe allegiance to the source of galactic stability in the universe, the EMPIRE.

This build,
TIE PUNISHER "Deathrain" (total: 61) 9 TOTAL CHARGES (after you launch a bomb, may take a free action; launching takes place in the system phase, so its a free double action, or guaranteed focus if you bump)
Barrage Rockets (6) (5 charges, range 2-3, nullifies range 3 bonus, 3 dice with rerolls in the bullseye arc! This is the main weaponry for the Punisher. You need a focus to fire, but Deathrain always gives that to you! Because the basic 2 red dice sucks.)
Trajectory Simulator (3) (the real business, when you would drop OR launch a bomb, you may launch a bomb with the 5 template !!! Throw proton bombs and seismic charges every turn from the back line !! Make guaranteed hits on groups of ships!
Skilled Bombadier (2) (lets you increase or subtract range from bombs, so you can launch at 5 or 4, or drop at 1 or 2! Yay!)
Proton Bombs(5) at the end of the activation phase, detonates to a guaranteed crit to everything range 1 ! really pushes that range with a range 5 launch! Dont get your TIEs caught in that or you'll have a whole squadron with criticals which is hilarious!)
Seismic charges(3) (blow up asteroids!! Detonates every asteroid/debris at range 1 and guarantees a damage on everything in range 1 of that! FIREWORKS! imagine a range 5 launch hitting rocks 1 range above it that hits everything within range 1...thats a FAR striking distance

then pull out your hard stop manuever with the Punisher and LOL. its only 61 points, I paired it with 3 elite ties rocking crack shot and a flanking TIE Striker, "Pure Sabaac" with outmaneuver, who has a raw 4 red dice!

Like the punisher, try Redline.