On 12/1/2018 at 1:41 PM, R2DGon said:
There was indeed an issue with the update to check for walls in between line of sight for our 2 corners. I've update the code and now the two issues are fixed. However, I can still see a bug form the first reported issue.
The method I'm using calculating going between points is off. The top left corner of the attacker should be able to go through the corner just above and right the console, but there is a bug. I'll start looking into this.
Thank you for bringing up this issue!
Edited by Sarge144