FFG I'm a staunch defender when people say you're only in it for the $$

By Kandiak, in X-Wing

16 minutes ago, TasteTheRainbow said:

Which company do you imagine they will go to to play X-wing?

Another game, screw x wing is not a hard stance to take.

No patience around here...

1 minute ago, Otacon said:

No patience around here...

Gotta love the grammatical error even in this tweet about fixing errors. ??? FFG, never change.

8 minutes ago, LordFajubi said:

Another game, screw x wing is not a hard stance to take.

Oh nice. Which minis game is this good and cheap? I’ve been looking for it for about 35 years so far.

3 minutes ago, TasteTheRainbow said:

Oh nice. Which minis game is this good and cheap? I’ve been looking for it for about 35 years so far.

I do love when people think there is nothing better ? There are options just not this exact thing. If a mini flight sim is what you have to have then yes you are correct. People can always go to something else. It really is possible. It’s ok though, we ultimately want the same thing I just have very much less faith in ffg than you do to deliver it at this point. My money is spent I’m in it till it dies, I can still regret the choice though.

Chillaxitude. I've never seen large scale companion app release without major flaws. This one is simple enough, and necessary ofc, so it shouldn't take them long to iron it out.

YASB works great in the mean time and the game itself is very good. Positive vibes.

1 hour ago, Kandiak said:

And it's not like we're find bugs in exotic far reaches of the app. It's the basic blocking and tackling that is simply borked.

Maybe I expect more than I should because I build software on the web, but they did buy a dev team last year so I expect better.

FFG Interactive handles completely separate products like the LOTR digital LCG. FFG was always clear companion app development would be kept in house.

1 hour ago, Rodrigo Istalindir said:

In terms of bad launches of software this isn't even a contender. WotC says 'Hold my beer'.

I thought XCOM2 : WotC launch went pretty smoothly :P

27 minutes ago, Cuz05 said:

Chillaxitude. I've never seen large scale companion app release without major flaws. This one is simple enough, and necessary ofc, so it shouldn't take them long to iron it out.

YASB works great in the mean time and the game itself is very good. Positive vibes.

I am chillaxed. Disappointed. But well chillaxed, my dude.

Thanks for the positive vibes, right back at you with even more positive vibes.

Gotta Say.

As one who used to works with software, kits bafling the low quality of thesw builders (web and Android).

Its a glorified selector and list save. How cheap ARE your devs when its code that an intern should nail in a month.

Sometimes I think ffg is way smaler than It looks

4 hours ago, Cuz05 said:

Chillaxitude. I've never seen large scale companion app release without major flaws. This one is simple enough, and necessary ofc, so it shouldn't take them long to iron it out.

YASB works great in the mean time and the game itself is very good. Positive vibes.

Ha!!

Good thing they aren't in charge of space launches or parachute jumps.

A. If anyone used this release just once yesterday they would have found half the bugs.

B. Again, 3rd party developers are supporting the game for free. Kinda BS, IMHO. FFG should not be getting a pass on this.

Edited by Darth Meanie
5 hours ago, TasteTheRainbow said:

?

If FFG loses customers over this then those players need to get some perspective. I work on and use projects with budgets several orders of magnitude larger than FFG and none of us are ever surprised by a bid process leading to a product like this at launch. If you want a great product on day 1 you have to pay for it in beta testing and QA. All of that costs real money. FFG is not that big.

This is a key, fundamental part of the product and it basically doesn’t work. I think the idea of that losing them customers is perfectly reasonable.

Doesn’t really bother me personally, but if I were a shareholder I wouldn’t be happy.

5 hours ago, TasteTheRainbow said:

I work on and use projects with budgets several orders of magnitude larger than FFG and none of us are ever surprised by a bid process leading to a product like this at launch.

I also work on a company with projects and budgets in the order of hundreds of millions of USD and we don't have products like this at launch. I'll be interested to know what company you work for so that we never do business with you.

I can't believe how much the X-Wing community tolerates mediocrity from FFG. It is quite insulting to the player base.

The app is dreadful. There is no excuse for how bad it is.

9 hours ago, CapitanGuinea said:

really? I do not find it on my Google Play store yet...

I found it odd that I searched for "Fantasy Flight Games XWing" and still had to scroll quite a ways to find it; even past dozens of apps that had NONE of those words in the title or developer.

8 hours ago, eMeM said:

Unless I'm on a big tournament I'm not carrying the cards around. I take pilot cards to track damage and **** that has to be flipped from time to time, but that's it.

Isn't having the cards all laid out part of the fun, though?

So.....which would've been better?

  1. They not release the app/web page on release day as it wasn't ready.
  2. They release it with bugs that will soon be fixed.

No matter what happened, I'm sure there would've been a thread with how horrible FFG handled it.

I've dealt with developers and time schedules. They don't respect.

I am disappointed in the bugs, but I'm actually far more disappointed in the design and interface of the app. It's CLUNKY. All the scrolling, the ridiculously large text, just the totally alien nature of it. I would have thought FFG would look at all the designs that were most popular and emulate them, or even hire one of the popular designers to build their app. It seems everything about it is wrong and I find it difficult to be happy with it on any level now or in the future unless they kill it dead and start fresh. I'm a big fan of the game, but this really is a total $#!+show.

The worst part is, if I have to use this crAPP for tournaments then I think I just wasted $150 on conversion kits because I simply don't want to bother using something so amazingly sub-par. It's like eating a gourmet meal with a spork. Actually, with the bugs, it's a chipped spork (though I know they're getting cleared up). I'm just so disappointed.

1 minute ago, Bad Idea Comics said:

The worst part is, if I have to use this crAPP for tournaments then I think I just wasted $150 on conversion kits because I simply don't want to bother using something so amazingly sub-par. It's like eating a gourmet meal with a spork. Actually, with the bugs, it's a chipped spork (though I know they're getting cleared up). I'm just so disappointed.

You could always use the PDFs (or printouts of same) and the cards.

Also, I'm not sure I think much of your analogy. If the meal is that great, does it really matter what utensils you're using? If the game is awesome, are you really going to let a sub-par app spoil it?

2 hours ago, heychadwick said:

So.....which would've been better?

  1. They not release the app/web page on release day as it wasn't ready.
  2. They release it with bugs that will soon be fixed.

No matter what happened, I'm sure there would've been a thread with how horrible FFG handled it.

I've dealt with developers and time schedules. They don't respect.

This isn't just "not ready", it barely qualifies as a mock up of what a squad builder should be.

FFG is NOT a digital company and for what they pay, they will never have quality digital content. I am not sure why there are expectations here.

2.0 seems like a solid game. The app actually isn't that hard to do and eventually the intern level programs will get it figured out.

2 hours ago, heychadwick said:

So.....which would've been better?

  1. They not release the app/web page on release day as it wasn't ready.
  2. They release it with bugs that will soon be fixed.

No matter what happened, I'm sure there would've been a thread with how horrible FFG handled it.

I've dealt with developers and time schedules. They don't respect.

The fact they rolled out 1.0.1 hours after the initial release tells us no-one had tested their product thoroughly, if at all, before launch. Also, as an iOS user I still don’t have an app and the web app is pants on an iPad and doesn’t format properly on a smaller screen iPhone.

To top it all off, after preordering the day after the announcement (lesson learnt), the U.K. distributor failed to get any 2e stuff to my FLGS. So my launch party was five X-Wingers stood around the shop having a good old moan about FFG, mocking the web app (which at that stage was giving free shield and hull upgrades and Countess Ryad at the Battle of Yavin ?) and all of us hoping Armada would stay at 1.0.

X-Wing is FFG’s premiere product and they’ve had a long lead in time... and they can’t get it right. They really don’t deserve any slack for this.

Have you ever played any AAA games on launch day? I would estimate that at least 90% of games need a launch day patch, regardless of platform.

Just now, Porkchop Express said:

Have you ever played any AAA games on launch day? I would estimate that at least 90% of games need a launch day patch, regardless of platform.

It's pretty rare for a AAA to not function on day 1 at all, though.

8 minutes ago, Porkchop Express said:

Have you ever played any AAA games on launch day? I would estimate that at least 90% of games need a launch day patch, regardless of platform.

There's a day 1 patch to fix obscure stuff they hadn't found until after the game went gold and then there's a day 1 patch because it barely functions. Most AAA games need the former. I'm not even convinced the latter is good enough for this app. There are a lot of things completely broken but I actually think they've messed up the UI so much they need to go back to the drawing board completely. Given the data side of it also doesn't seem to function that's not far off starting again, leaving only the most basic parts of it intact.

Are there seriously fanboys that defend FFG in this situation?

People without FUNDS, working in their FREE TIME, for NO MONEY, made better fan-made apps and on-line tools, having about 4 MONTHS since X-Wing 2.0 has been announced.
Meanwhile FFG had resources, time and IP to do whatever they like - and they failed massively.

Luckily I prefer pdf version of available upgrades and card costs, and I actually plan to print them, given amateurish level of FFG when it comes to their app. But imagine how dissapointed were people that came to LGS to play X-Wing at the day of the premiere only to get to know that squadron builder is just a big joke, not even qualifying as a working application.