If I understand correctly, your point is that 48hp behind 1green is a tough nut to crack and can cover a lot of attack angles.
I put this together on the fly using your concept. It has nine fewer hit points but can hit harder and has more flexibility... and I don't have to buy a THIRD (fourth, fifth, and sixth) falcon.
I only started list brainstorming earlier this week after catching up on the last two krayt casts. Started looking at YASB2.0 and thought 2 wardens with Brockets are possibly better than 2 x-wings kitted out to 46pts. SLAM might make up for the lack of speed/repositioning for defense and the multiple arcs for the lack of repositioning for attack (barrage front, turret left/right). I wont know until I put it on the table a fair amount.
If a lothal with reinforce should take a while to burn down (say vs a tie swarm or the above 'Freighter four') and hit hard enough, the K's should be able to flank and use actions for offense. Unless I am mistaken you only need the phantom title to re-dock the attack shuttle so it might make sense to start docked and use that PS3 Sabine reposition in the late game IF you can knock out the big threats.
| Warden Squadron Pilot — K-Wing | 40 |
| Barrage Rockets | 6 |
| Ship Total: 46 | |
| Warden Squadron Pilot — K-Wing | 40 |
| Barrage Rockets | 6 |
| Ship Total: 46 | |
| Lothal Rebel — VCX-100 | 70 |
| Ghost | 0 |
| Ship Total: 70 | |
| Sabine Wren — Attack Shuttle | 38 |
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Ship Total: 38
At the end of the day I am ready to start putting ideas on the tables and see what works/doesn't. I am sure a lot of lists will look tough until I figure out how to play/list-build around it. |
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