I have been homebrewing my own stellaris factions/setting for some time now in the starfinder system. But lately, I've had quite a few grievances of the starfinder system. It was too crunchy and had the general feeling of: "That's the logical solution, but the rules don't let you do that." I've been looking into other generic/hackable systems, and I decided upon genesys since (it was on sale at my LGS) I'm homebrewing my own setting, might as well get a system that supports it from the ground up.
So far I've skimmed through the rule book and like what I see mechanically. The narrative dice look like a breath of fresh air to the d20 systems I've been playing all my life. Now, of course, I don't yet have a full understanding of the games intricacies or used the system before, but I hope it all turns out to be what I was expecting. Could someone highlight the strengths and weaknesses of genesys for me?