6 hours ago, Norsehound said:I'd send a swarm of Y-Wings, Norra, and Jan to park somewhere in front of it and just open fire. For all that bluster it only has two redirects, let's see how long it'll hold out against what, Nine squadrons of Y-Wings?
If I were serious about this I'd roll out the entire fighter aces support bregade surrounding those 3 B-Wings for Yavaris to tripple tap, rip shields off, and shove the SSD's spine down it throat.
Rebels don't need any specific anti-huge ship counter. They have all they need by the best and most self-suffiicent fighter bombers in the game to kill large ships with attrition. It'll be a contest against any SSD running TIE Interceptors specifically to counter this list type, at least. But as long as rebel crap is cheaper than the Empire it's just a matter of shooting the SSD so many times to either make damage stick or blow through the ship's defense tokens rapidly.
Maybe this is a strong case for Tagge? If this thing deploys like the epic ships in X-Wing, then it legitimately could lose defence tokens in round two (especially if you're burning them because you can get some back).
You'd have to Nav, Nav, Nav but that's doable.
1 hour ago, Jimbo2142 said:I think it depends on (possible) special rules we may see soon, how this huge whale has to be deployed at the table and how to play (against) it.
For further counter-SSD-thoughts I would assume that:
- 400pts are still our common point limit
- SSD cant change direction without nav-command or Moff Jerry (we even dont now if Jerry works with it)
So we can imagine this huge whale on the table, not able to turn and with just a few squadrons or maybe 1 other small-sized ship around it. This whale with a deadly front arc but the same amount of dice in the back and auxilliary left/right arcs like an Interdictor.
My counter against this monster? Shoot at it. Stay away from the front arc, which seems to will be very easy, and do your job on that big hippo butt. I think 2 MC30c Torpedo frigates at its back would be enough. The only critical aspect of this would be the question whether you provide 22 (or more) damage cards to it before the game ends or not...
Anyway I think the SSD is perfect for custom/narrative games or campaigns, 600-800pts games or for Corellian Conflict campaign - but not for our "standard" 400pts games..
Regards
Jimbo
I like that you signed off at the end there.