It's back (not really)
(52) Contracted Scout
(9) Proton Torpedoes
(5) Contraband Cybernetics
Points 66
(52) Contracted Scout
(9) Proton Torpedoes
(5) Contraband Cybernetics
Points 66
(52) Contracted Scout
(9) Proton Torpedoes
(5) Contraband Cybernetics
(2) Tactical Scrambler
Points 68
Total points: 200
Could it work? Target lock, Shoot the torps, K turn, cc, target lock, and shoot again. On the 2nd turn they will have to K turn and not get a action agaist my protons or not K turn and not get a shot on