2.0 has been with a lot of people in some form or another for a while now. One of the new things is the Bullseye arc (unless you were a big Kimo fan).
My experience so far has been that abilities that use Bullseye have been useful in different ways in a few different situations.
1.) Soontir Fel. He gets double repositioning to get the Bullseye, and a token if he manages it. He gets Bullseye the easiest and gets a lot out of it. You really want to pursue the Bullseye with him.
2.) Range 1 Bullseye, intentional of incidental. If you have a Bullseye ability, you maybe aim for it at R1 more than other ranges. Probably principally with ships that can link a roll or boost into Focus, though.
3.) Range 2-3 Bullseye, incidental. In this situation, I've been pretty content to just let it happen if it happens, but don't aim for it. It seems too difficult at initial impressions to be worth chasing.
I keep thinking that maybe there's something that can be done to aim for the 2-3 range Bullseye band, though, and I wanted to see if anyone had ideas or experience in techniques that would help maximize a range 2-3 bullseye.
The idea that seems best so far is careful blocking. If you know where you'll go, and you think you know the opponent's move, you could theoretically use blocking to nudge them a bit into the Bullseye. This would be easier with a large base blocker or multiple smaller blockers. There's also the beneficial side effect of denying an action in the process.
Another possibility would be to try an offset deployment angle to try and ensure your ship is never liked up square on the target ship. This increases the Bullseye target size just a bit, and has other advantages in addition.
Has anyone else tried or thought of anything? It seems like there's a lot to be gained by more regularly activating your Bullseye arc.






