2.0 Renigade Squadron

By Jedijones95, in X-Wing Squad Lists

Thoughts on this build please? Thanks.

Benthic Two-Tubes — U-Wing 47
Perceptive Copilot 10
Jyn Erso 2
Pivot Wing 0
Ship Total: 59
Edrio Two-Tubes — X-Wing 45
Servomotor S-Foils 0
Ship Total: 45
Kullbee Sperado — X-Wing 48
Marksmanship 1
Servomotor S-Foils 0
Ship Total: 49
Leevan Tenza — X-Wing 46
Marksmanship 1
Servomotor S-Foils 0
Ship Total: 47

Why Marksmanship? It doesn't seem like much of a boost to effectiveness, and they don't *need* to generate crits

Just had the 2 points left over, what would be better?

1 hour ago, Jedijones95 said:

Just had the 2 points left over, what would be better?

You may as well save the two points for an Initiative bid

trick shot?

Crack Shot still seems like the best for 1 point. Not super easy to line up, but pretty much an extra damage whenever it happens. Trick Shot doesn't seem good to me, except on turret ships. Kinda need those sideways attacks to make it work, IMHO. I guess I like the thought of Trick Shot on folks who can pre-move barrel roll, but really, Crack Shot should be the default pick. Unlike something like Marksmanship or Predator which needs multiple turns to accrue value, Crack Shot is front-loaded, and you only need to get the bullseye once (probably... they might blank out, but that's still a win).

There's potentially cool stuff to do with Edrio Two Tubes and Inertial Dampener, too. Pass the focus, then he can action before he stalls. Kinda messes up the next turn, since he'll be stressed and can't use his ability, but it seems nifty.