2 minutes ago, dannydragon said:Standard Skill Check Perception : 3eA+1eB+2eD 0 successes
Competitive Skill Check Perception : 3eA+1eB+3eD+2eS 0 successes
All is right with the world.
2 minutes ago, dannydragon said:Standard Skill Check Perception : 3eA+1eB+2eD 0 successes
Competitive Skill Check Perception : 3eA+1eB+3eD+2eS 0 successes
All is right with the world.
http://
Destiny Pool
:
1eF
1 Dark Side
Sorry I'm late everyone. Here's my character and I'll post him in the recruitment thread as well.
You guys may make a Hard Knowledge Underworld check on Brec Airgang , The Nautolan body guard for general knowledge on him. Otherwise there are a handful of ways you guys can go as a party. Dankes
Edited by SincereagapeHere is my check on Airgang.
Knowledge Underworld Check
:
5eA+3eD
3 successes, 1 threat
Edit: I'll wait for ooc response and I'll post ic as soon as I can.
Edited by Quigonjinnandjuice@Quigonjinnandjuice PM sent with your findings on Airgang.
Not sure whether I was supposed to roll this or not but there it is lol
Underworld Airgang
:
3eA+3eD
0 successes, 1 threat
Abduction on Naboo | |
Description | Hard Underworld |
Results |
2eA+3eD
:
2 failures
[2eA=A, S/A] [3eD=Th/Th, F/F, F]
|
I think I know that name! But not in a good way apparently...
Hard Underworld
:
4eA+3eD
3 successes, 3 threat
Looks like I might have an idea:
Hard Knowledge Underworld check on Brec Airgang
:
3eA+3eD
2 successes, 1 advantage
Jonjo doesn´t seem to have a clue, but a hunch instead... ?
Hard Underworld
:
3eA+3eD
2 failures, 2 advantage
From your combined brainstorming you guys are able to decipher that Brec Airgang has a reputation as a Smuggler:GunSlinger type mercenary who has taken frequent jobs for the Intergalatic Banking Clan and the Technocratric Union (Wat Tambor and San Hill)! He is also somewhat polarizing, in terms of the types of work he takes. Sometimes it is wetwork other-times protection.
@oneeyedmatt87 - Based off your post you may also make a Competitive Perception check. It is a HARD skill check with one difficulty upgrade (Based off my previous triumph) along with 1 setback dice.
Competitive Check vs OneeyedMatt87
:
3eP+3eD
0 successes, 1 advantage
I blew it
Seems like a waste of a Triumph considering there was almost no chance of me making that roll
Competitive Perception Check
:
2eA+1eC+2eD+1eS
1 failure, 2 threat
Are we walking away from the merchants? Because I'd like to buy a (new) sling at some point. (I hope to one day have it modded for quick draw, or If I can pay extra to have it come pre-installed I'd consider that as well)
22 minutes ago, oneeyedmatt87 said:Seems like a waste of a Triumph considering there was almost no chance of me making that roll
Competitive Perception Check : 2eA+1eC+2eD+1eS 1 failure, 2 threat
Are we walking away from the merchants? Because I'd like to buy a (new) sling at some point. (I hope to one day have it modded for quick draw, or If I can pay extra to have it come pre-installed I'd consider that as well)
Hi Matt, you can stay and talk to the merchants if you want. The group might move on so we’re not stuck and have you catch up. (Panaka won’t take offense).
I’ll have to roll on the random personality chart in the core rulebooks. For some reason the constant cough trait is always fun ala Grievous.
Not sure if I’ll have a chance to edit the post to include the merchants hailing you down tonight but feel free to take the initiate.
Edited by Sincereagape@oneeyedmatt87 - Feel free to add a negotiation skilled your check in an IC post if you decided to reply and shop from Wimmel the merchant. It is a average difficulty check.
Every success negates 10 credits from the 100 base credit price for the sling. Every advantage takes away 5 from the base price. A triumph will take away 25 from the price.
If you have any net failures that is 10 added to the 100 credit price and net any disadvantages adds 5. You or one of the other party members with mechanics will have to mod the sling to your carbine.
If anyone wants to man the base scanners it is an average computers skilled check.
Base Camp Scanners
:
2eP+1eA+2eD
2 successes, 1 threat, 1 Triumph
Ooooooo scanners
25 minutes ago, dannydragon said:Base Camp Scanners : 2eP+1eA+2eD 2 successes, 1 threat, 1 Triumph
Ooooooo scanners
Great roll! I’ll let you know what you pick up. I’m out now. Hopefully I won’t be to tired to post something tonight.
19 minutes ago, Sincereagape said:Great roll! I’ll let you know what you pick up. I’m out now. Hopefully I won’t be to tired to post something tonight.
Feel free to take the time you need
@Edgehawk Oh should I call him 'inspector' instead of 'investigator'?
26 minutes ago, dannydragon said:@Edgehawk Oh should I call him 'inspector' instead of 'investigator'?
It doesn't really matter, but he is using the title Inspector in introductions. I'm sure he's answered to worse.
Hi everyone. Sorry tonight is table top night and I have to work all weekend. I’ll try and get an Ic post up on Sunday or Monday. Thanks have a great weekend
No worries
@Sincereagape
! Have a great night an good luck at work.
Negotiation Check
:
2eA+2eD
0 successes, 1 advantage
Sorry, I didn't mean to derail the briefing. If you'd like I can write a quick scene in a IC post and close it with a screenwipe to bring me back to the team...
Jonus is no mechanic, but he's decently good at holding screwdrivers and flashlights (for an assist on repairing the scanner)?
Here is the mechanics check for the scanner. Assisted by Jonus.
Mechanics
:
1eP+4eA+1eB+2eD
6 successes, 2 advantage
10 hours ago, Quigonjinnandjuice said:Here is the mechanics check for the scanner. Assisted by Jonus.
Mechanics : 1eP+4eA+1eB+2eD 6 successes, 2 advantage
Whew! Close call. Glad Jonus was there for the boost