Hey community,
I'm curious what you think about rumor cards. This mechanic seems to be strange. Or I cannot grasp it fully.
Why should an OL not play his three drawn rumor cards (expecting an even chance to win or loose the adventure) and why should the heroes not choose them as the OL gets a card if they pass by?
So wouldn't it be easier to simply draw a card and use it or draw three cards and every side gets to choose one of them?
Until now we haven't played with them but I'm thinking about to change the mechanic as a house rule if we introduce them.
With kind regards,
becauseofyou