Hi everyone,
Im very new to Armada, and am looking into different fleet design archetypes, and was looking for some collective feedback and thoughts on the theoretical fleets. Im really only looking at Rebels right now, but might expand into Imperial builds in the future. I have started to read CGYSO, The Overnight Reports (from the new tournaments) and some of Crabbok's vidoes, but am now jumping in to designs.
The first fleet is a bomber Ace build using Rieekan:
Name: Rieekan's Bombers
Faction: Rebel
Commander: General Rieekan
Assault: Most Wanted
Defense: Fighter Ambush
Navigation: Solar Corona
Pelta Command Ship (60)
• Fighter Coordination Team (3)
• All fighters, Follow Me! (5)
• Expanded Hangar Bay (5)
= 73 Points
Nebulon-B Escort Frigate (57)
• General Draven (3)
• Yavaris (5)
= 65 Points
GR-75 Combat Retrofits (24)
• Toryn Farr (7)
• Bomber Command Center (8)
• Boosted Comms (4)
= 43 Points
CR90 Corvette A (44)
• General Rieekan (30)
• Turbolaser Reroute Circuits (7)
• Jaina's Light (2)
= 83 Points
Squadrons:
• Shara Bey (17)
• Wedge Antilles (19)
• Dagger Squadron (15)
• Norra Wexley (17)
• 2 x B-wing Squadron (28)
• Dutch Vander (16)
• Luke Skywalker (20)
= 132 Points
Total Points: 396
Can you give me ideas on the pros/cons, ways to improve the fleet design, or things to be aware of and watch out for against some of the different fleet designs in routine use?
Thanks
Edited by Cap116Changed the squadrons back to original