Hi all,
So in the game I GM, my wifes PC, a Diplomat-Analyst, has recently picked up a squad of Rebel Soldiers as bodyguard/Ablative armour.
Normal squad rules dictate that they do not attack in combat per se, but can make a free attack when the controlling PC's attack role generates a triumph. (and they spend it on that)
Ok, thats fine for combat oriented PCs who probably have a better role than 4Y from the squad, or a better gun than the standard issue blaster rifle that they carry.
But what about the non combat PC. My wifes character has a pissy little plaster pistol, and only sports 1Y1G for shooting it.
In character, her PC is more likely to be hunkering down or observing the combat and shouting orders to the squad, than shooting herself.
So I thought of (and trialed last game) reversing the rule and her action could be the squad shooting under her advice , with any triumphs allowing her PC to also get a shot off (if she chose to, over, say, CRITING!) think Piggy from Wriath Squadron
It didn't slow down the combat at all, as it was still only one check. She seemed happy with the ruling as it made her PC relevant to the battle.
I also thought of her conducting some non-combat checks that utilse her Analyst talents/skills to observe/predict/deduce advantages to the battle, and if she generated enough success/advantage/triumph the squad can attack (with boosts/bonuses depending on her role).
Is reversing the rule OP? does it break the squad rules too much?