I am playing an Overloard, The Great Wyrm, for our group of 4 adventurers (we are playing with all the expansions) using the Campaign Setting. I have scared them at first, but they are now to a point of just 1-shotting the monsters. While i have worked hard on surprising them with traps and tactical monsters...it all seems to be nothing to them now.
Should treachery cards be given out the same time players get feats? It has been 3 weeks (game time and not real time) and I seem to be stuck with 20 xp. I need 5 more xp to even have 1 treachery card, and that is still too slow as the players are getting new feats and weapons like candy. It seems like I am getting shafted on getting new challenges and upgrades, while the adventurers are getting new upgrades every dungoen.