Can FFG please acknowledge CPU usage problem?!

By jd-ia, in Legends of the Alliance

This app shouldn't be CPU intensive. There's no real time AI model that is running on my machine. Yet, before I even launch a mission my CPU ramps up and my fan kicks in. Can someone from FFG at least acknowledge this problem and give me an indication one way or other if you're going to fix it?

Currently running a Macbook Pro 2.4GHz i5; 8gb ram ....

I've noticed this as well. Also on a Mac.

Yeah it pretty much murders mine too. Does it use Unity? I feel like this is a known issue in the Unity engine.

10 minutes ago, udat said:

Yeah it pretty much murders mine too. Does it use Unity? I feel like this is a known issue in the Unity engine.

Yes, all of FFG's apps seem to use Unity.

No problem on my Windows, maybe it's related to unity on mac only?

Edited by Eddie