22 hours ago, sndwurks said:Say, for example, a player has had enough of a courtier NPC's moral equivocation, two-faced rhetoric and charming insults directed at another character in the party. This player has their character throw decorum to the side, and flat out challenge the courtier to a duel.
Is this Unmasking?
It sounds a LOT like an Unmasking, doesn't it? But does it count? If the character is not Compromised, can they Unmask? Or is that cheating, because the rules CLEARLY STATE your character is not that emotionally invested? Is that player lying when they say their character has had enough of that courtier's words?
Let us say that this player has a character with a high Composure, or has only taken a few tangential Strife due to the insults all going towards a friend and not them. If this is not Unmasking, is the player who is choosing to stand up for their friend now roleplaying their character incorrectly?
Is this an example of unmasking? Mechanically, no. Not unless the PCs strife exceeds their composure. The b box says you can only unmask once per scene, while compromised. But you're right, it sounds a lot like unmasking. So I think it'd be reasonable to assign the relevant negative consequences of such an unmasking (like a glory/honor hit), though the PC will not get the benefits (removing all strife, reduced TN).
"Is the player who is choosing to stand up for their friend now roleplaying their character incorrectly?" Also no. Being compromised means that "the tumult of emotions that has built up" puts the samurai "at their emotional limit" (b box p. 8 ). Strife is "emotional, mental, and spiritual turbulence " (emphasis added)--in other words, strife is emotional/mental/spiritual experience that puts the character closer to their emotional limit (which, as I argued earlier, can easily be emotions that the samurai has chosen to ignore/repress/not consciously experience).
I cannot find b box RAW that claims either:
- strife or being compromised measures the total of the samurai's emotional experience
- strife or being compromised represents emotional investment (you might keep strife dice because you are emotionally invested in the outcome of an action, but that's different)
I cannot find RAW that "CLEARLY STATE your character is not that emotionally invested". Emotional investment is very different than emotional limit.
As far as I can tell, RAW, your character can have whatever emotions you want, even when no strife is assigned. If they express emotion without unmasking, it's because they chose to express it, even though they could have contained it. But that doesn't mean that the emotion isn't genuine.
You can play the strife/compromise system as narrowly as you're interpreting it if you want, but I don't see RAW that requires it. As far as I can tell, the only infringement on player agency by the strife/composure system is that every PC has an emotional limit. Which emotions get you there and what you do when you reach the limit are totally up to the player. Certainly, it's a smaller infringement on player agency than damage/fatigue/critical strikes.
FWIW, it's perfectly ok to not like strife/composure/compromise because you just don't like them ? I have a friend who doesn't like bacon.
Edited by sidescrollerItalics were slanted the wrong way