First of all im an extremely proud fan of the W40K rpg line so far!
This RPG line introduced me to the W40K world and i now own all core books n supplements. I always been a more fantasy oriented roleplayer with D&D and such but me and my player are totally into the W40K gothic-dark sci-fiction these times.
Now into Ascension...
Ascension is a great book and finally lvl the tier to the Inquisitor rosette.
But after reading it from page 1 to 252, here are the only flaw i see and i know why some of the community are negative about it.
- Lacks of new talents: This is the first negative point for me and my group. If we take out Influence talent, there is nearly nothing new for 8 more rank of play. There is only 17 new talents for the last half of game, 2 of which have already been published in previous supplement. 12 careers... 17 talents... its not even 2 new talents per career over 8 ranks each. This tier could seriously benefit if they had added 25-30 more new ascended tier talents, something like 4-5 more page.
- Same for Weapon and Adversaries: These section, even if less important than talents for character design, are pretty slim. Not much stuff here for diversity. This however may be covered with RT n DW books for this higher tier.
- Paragon Talent n Mastered Skill are more of the same: These gives nothing and is a poorly tought out mecanic. It doesnt even simplify the character sheet. Its only made so we can purchase many talents at low cost. It isn't that bad if we had at least something new to buy too... but the only talents we can find in DH ascension are these
So finally Ascension is a good purchase but would have been way better if properly completed. Are they deliberately holding content for an Ascension supplement to sell? I think there is place for much more there and thats why a lots of people complain about Ascension.
Thx for listening my constructive tought.
Still a good book, but no as great as it could have been if more details and crunch haven't been left out.