12 minutes ago, Nostromoid said:Sidenote: I kinda hate the mechanic of double-arcs, as it's very unthematic. Ships in Star Wars aren't supposed to have arbitrary killzones at 10 and 2 o'clock. The deadliest place on a Star Destroyer should be dead-front-center. If Armada 2.0 happened, I'd really want ships to have a flexible number of arcs and a flexible number of attacks per round, with powerful single arcs re-represented as sections of the ship hull with multiple overlapping arcs.

Have I got the game for you!
It's a little out of print, though...