3 hours ago, Cifer said:How would you create a character of a new player entering an established group that's already at, say, 400+ XP?
I would start a new game. Adding a new player to an established game frequently all that fair to the new player. Not because they lack XP or not, but because there is an established dynamic that they have to break into.
What I dont understand is how not getting an award is a punishment. XP is an award for playing, not something you should just expect. Not that I think that many players would play a game for long if there were no XP awards. Not getting XP isnt a penalty, but the normal state of things when not playing.
I can see keeping everyone at the same level in a level based system. Sometimes even a 1 level difference is a big change in character ability. Star Wars doesnt have that problem tho. Even 50 or 60 xp isnt all that big a difference in character ability.
But then again, this is a classic 'your mileage may vary' sort of thing. This is something every group of players has to determine for themselves how it is done in there group, and arguing about it is one of the more pointless things one can do. I certainly wouldnt refuse to play because the rest of the group decided to do it the opposite way from what I thought