Saber crystals

By TheShard, in Star Wars: Edge of the Empire RPG

I'm playing a beefy soresu, and i have the force adherent spec.

What are fun saber crystals?

Specifically any add dispairs or threats on opponents checks? And do any work well with two handed hilts?

Also do hilts have to require 2 hands or just narratively make use of 2 hands such as the extended hilt, to make use of this talent

EXTENDED REACH
COST 10
While armed with a two-
handed melee weapon, may
suffer one strain to make a
Melee combat check with
that weapon targeting an
enemy at up to short range
(rather than engaged range).

Probably should ask this in the Force and destiny forum. This is the smuggler one.

That talent specifically calls out 'Melee' combat checks, not 'Lightsaber' combat checks. A GM would have to house-rule allowing that talent to apply.

Actually the long for both uses the capitalized and the uncapitalized versions. Its a hot mess. However the long form seems to mean melee not Melee.