OK, here is a question that came up the other day at my local club for which I would be grateful for any help. It concerns Guardian Pillar and quite simply when you can use it.
Its text reads: "If you control more Dreamlands support cards than any opponent, you may exhaust Guardian Pillar to commit it to a story as a character with 4 skill, one terror and three combat icons, and invulnerability."
I assumed that Guardian Pillar functioned just like an ordinary character when its condition was met, committing to stories at the normal times as either attacker or defender. Others however disagreed, believing that its ability could work even outside the normal commitment phases, for example the attacker could use it to commit to a story after the defender had already committed their characters.
I guess the confusion comes because the card does not state explicitly when it can be activated. We both noted that the card effect seems to be a Passive Effect because it does not have the words Action, Response or Forced Response in front of it, though we are not sure if this has any bearing on the interpretation.
Any thoughts?