What I'm about to ask may be an incredibly noob-ish question in regards to weapon damage and a ship's armour value.
It is my understanding that a ship's armour value reduces the damage of any given hit by the value given. Most ships I'm looking at have an armour value in excess of 15 or more. How then are ships weapons, most of which seem to do up to 1d10+4 maximum, supposed to penetrate that armour value to do damage to the actual ship?
I'm clearly missing something, but looking over the rules isn't making it any clearer. Can somebody please explain?