Rebel Carrier Idea

By Piratical Moustache, in Star Wars: Armada

I want the Rebels to have a dedicated carrier, but the Quasar Fire is already taken by the Empire (ironic). So let's double(?) the irony and give the Rebels the Ton Falk.

It's mostly identical to the Quasar Fire I, but with 2 less Hull but 3 more Shield points. Double Redirects but no Brace means all damage will stick, and 2 Engineering means it won't regain those Shields easily.

For the Ton Falk II change the Blue dice to Red, and give it the same upgrade slots as the Quasar Fire II at maybe 65pts.

EDIT: I changed the stats, it was too weak/overpriced. I forgot the first time to mention it's a small ship because at 500 meters long it's just 80 meters short of a MC30.

I'm trying to avoid making overpowered ships but sometimes I use the nerf bat too much. ?

7806h.jpg

Edited by Piratical Moustache
I don't understand why the first image remains despite deleting it.

I feel that maybe it needs an evade rather than double redirect? Without it, it is extremely vulnerable at long range, more so than the Quasar. It would also be the only ship without either an evade or a brace.

Either that or drop its cost. At 58, I'd strongly consider bringing a Command Pelta instead and we can't have that.

I think Rebels are good with the carriers that they have. GR-75s, Assault Frigates, and Yavaris are excellent for this. Even though I am playing Rebels right now, I don't think there needs to be anything that makes us better in the squadron game.

And not trying to sound harsh, @Piratical Moustache , but what is with the constant barrage of trying to get obscure EU/Legends ships into the game (Bellator, Secutor, Bothan Assault Cruisers, this)? I love the game the way it is. If I wanted to play with a bunch of ships that I have never heard of, I'd play X-Wing.

I think the rebels are fine with what the have. A carrier with a squadron value of four seems overkill for the rebels whose squadrons tend to be heartier than there imperial counterparts as well as being more expensive point wise. If anything, I feel both factions are in desperate need of a medium size close support ship other than the AF2 for the rebels or the Vic and interdictor for the imperials that can scare of those pesky msu fleets as well as pose a threat to the big heavy fleets that chose to ignore them.

I could see a new carrier if we have gotten a new squadron pack for both factions, however most purpose built carriers tend to be to fragile for actually combat and at least where I play, we rarely see the quasar fielded due to the fact it dies real quick. All an all, if a rebel player is fielding a carrier it should either be a command pelta with AFFM or a HMC80 flying the independence title because they let you speed up those pesky B-wings which is where rebel carrier pla shines.

The ship looks really ugly and I have never heard of it before. Only having two Redirects would already make it a no-go to me and at that points cost, I get a barely upgunned Medium Transport weapons-wise.

On the other hand, Rebels already have the GR-75, the Assault Frigate Type B, the H1M80c and the Pelta which all make up for good carrier ships that can withstand some damage too. No Brace and no Evade just asks for being evaporated in 1-2 turns.

I’d say it’s a reasonably well known ship for those who delve into the old EU. But it’s definitely an imperial ship.

And every reb fleet I play against doesn’t seem to have much trouble pushing fighters as it is.

5 hours ago, Piratical Moustache said:

I want the Rebels to have a dedicated carrier, but the Quasar Fire is already taken by the Empire (ironic). So let's double(?) the irony and give the Rebels the Ton Falk.

It's mostly identical to the Quasar Fire I, but with 2 less Hull but 3 more Shield points. Double Redirects but no Brace means all damage will stick, and 2 Engineering means it won't regain those Shields easily.

For the Ton Falk II change the Blue dice to Red, and give it the same upgrade slots as the Quasar Fire II at maybe 65pts.

7806h.jpg

I would never ever take this. Between the Pelta, GR-75s, Yavaris , and Assault Frigate Mk2 B, The Rebels have plenty of decent Carrier options with superior durability to this thing. Especially with so many things running XI-7 Turbolasers. And if you bring up Flight Controllers, we got the AFmk2 or MC75 for that. (Not that Rebel fighters need it all that much compared to the golden saint that is Toryn Farr.)

6 hours ago, Piratical Moustache said:

I want the Rebels to have a dedicated carrier, but the Quasar Fire is already taken by the Empire (ironic). So let's double(?) the irony and give the Rebels the Ton Falk.

It's mostly identical to the Quasar Fire I, but with 2 less Hull but 3 more Shield points. Double Redirects but no Brace means all damage will stick, and 2 Engineering means it won't regain those Shields easily.

For the Ton Falk II change the Blue dice to Red, and give it the same upgrade slots as the Quasar Fire II at maybe 65pts.

7806h.jpg

Sad enough that the Empire got the Quasar fire, that fit the rebellion perfect (designwise), we may never let the same happen to the ton-falk (which designwise fits the empire much better).

Here are my stats a bit more closer to the old canon stats he came from:

5127h.jpg

5 minutes ago, DScipio said:

Sad  enough that the Empire got the Quasar fire, that fit the re  bellion perfec  t

Did it, though? It’s the Imperial ships that are amazing at one thing and suck at everything else (Quasar to a tee,) while the Rebels get generalists. When people say the Quasar is a good fit for the Rebels, I get the feeling they mean “it’s very cheap and can sling 5 b-wings with Flight Controllers, Toryn Farr and Squall.” And no, that’s not what this game needs.

10 minutes ago, The Jabbawookie said:

Did it, though? It’s the Imperial ships that are amazing at one thing and suck at everything else (Quasar to a tee,) while the Rebels get generalists. When people say the Quasar is a good fit for the Rebels, I get the feeling they mean “it’s very cheap and can sling 5 b-wings with Flight Controllers, Toryn Farr and Squall.” And no, that’s not what this game needs.

Óh I meant lore- and setting-wise. But I am strange and find those thing more important than the needs of the game.

The Quasar was a rebel carrier for most of my life, so it feels strange to have it imperialized. A bit hurtful even because the Neb-B is not available for the empire.

3 minutes ago, DScipio said:

Óh I meant lore- and setting-wise. But I am strange and find those thing more important than the needs of the game.

The Quasar was a rebel carrier for most of my life, so it feels strange to have it imperialized. A bit hurtful even because the Neb-B is not available for the empire.

Ah, that makes more sense. It’s not a surprising choice from FFG given modern canon, but I can totally relate to missing beloved EU content.

2 minutes ago, The Jabbawookie said:

Ah, that makes more sense. It’s not a surprising choice from FFG given modern canon, but I can totally relate to missing beloved EU content.

I also think that it was good lore. The whole design of the Quasar looks like it would be perfect to field and transport and spit out rebel (elite/few strong) craft, and not suited to host a TIE Swarm, unlike the Ton Falk.

5 hours ago, Admiral Calkins said:

I think Rebels are good with the carriers that they have. GR-75s, Assault Frigates, and Yavaris are excellent for this. Even though I am playing Rebels right now, I don't think there needs to be anything that makes us better in the squadron game.

And not trying to sound harsh, @Piratical Moustache , but what is with the constant barrage of trying to get obscure EU/Legends ships into the game (Bellator, Secutor, Bothan Assault Cruisers, this)? I love the game the way it is. If I wanted to play with a bunch of ships that I have never heard of, I'd play X-Wing.

I grew up with the EU, and dislike the new Canon for how empty it is by comparison. How many Canon ships are left for FFG to use? I also figured that most Armada players would be pro-EU guys.

I've not had the best luck with commanding Rebel squadrons consistently like I can with the Empire, so I blame FFG. ?

5 hours ago, CptAwesomer said:

I feel that maybe it needs an evade rather than double redirect? Without it, it is extremely vulnerable at long range, more so than the Quasar. It would also be the only ship without either an evade or a brace.

Either that or drop its cost. At 58, I'd strongly consider bringing a Command Pelta instead and we can't have that.

2 hours ago, Heimdallson said:

The ship looks really ugly and I have never heard of it before. Only having two Redirects would already make it a no-go to me and at that points cost, I get a barely upgunned Medium Transport weapons-wise.

On the other hand, Rebels already have the GR-75, the Assault Frigate Type B, the H1M80c and the Pelta which all make up for good carrier ships that can withstand some damage too. No Brace and no Evade just asks for being evaporated in 1-2 turns.

It could do with an Evade or Brace, but I was attempting to not completely copy the Quasar Fire.

8 hours ago, Piratical Moustache said:

Three of these, an AFFM Pelta, Garm, Ashoka, 1 X-Wing, Blount and 16 x Z95s. :)

i could see this as a rebel ship.. it actually looks rather like the Super Transport XI freighter from one of the old RPG, so you could easily fluff it as a converted freighter, the way the quasar fire class was in Legends.

KDYSuperTransXI.jpg

not a perfect match, but fairly similar lines. (the Super Transport is bigger at 850 meters vs 500 meters for the Ton Falk, but if the above is a "XI" certainly there might be a VIII or something that is a bit smaller.)

Edited by mithril2098

Well i guess we could dig up the old EU Bulk Cruiser and have a "Carrier-Cruiser" option for it, lik it was given in the WEG Rebellion Sourcebook.

Unfortunately if we go the bulk cruiser way, I cant see it being any different from a quasar, maybe even weaker. In the WEG rebel alliance sourcebook, the rebellion hated them cause they were fickle, tended to breakdown and were expensive. Not only that, they barely had any armaments on it due to being converted bulk freighters so the reactors were weaker. To be honest, I don't think the rebel needs a ship with a vanilla squadron value of four due to the inherent strength of the rebel squadrons as well as their ability to be multi role.