54 minutes ago, Donovan Morningfire said:Well, both Han and Snoke's deaths were outside of standard structured combat, so the GM could very easily handwave it as them being the equivalent of "helpless" and thus any critical injury either resulted in an instant death result or the crit roll got a substantial bonus, or that any ranks of Adversary they might have are ignored when Kylo makes his Lightsaber combat check.
Also, (hoping this doesn't derail the thread into a discussion about how The Last Jedi was either written as a masterpiece of renewal, or as a piece of garbage) that was in a movie. Not in a game, but a pre-written script where no dice roll could unhinge the plans of the creator. I don't think any scene like Kylo Ren offing Snoke the way he did should ever be left to a dice pool roll, even one with many bonuses, as we assumingly have very little control over the individual dice themselves. If anything, such a scene during a game would probably have to be a completely narrative scene in order to work as it did. Some might then call it 'railroding the session into getting rid of an unwanted NPC (quite possibly from the previous GM).
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