I cant wait to lay some sick blocks when 2.0 drops and starve my oponents of actions. I've been pondering who my go to blockers will be. Will it be the beast I1 Sunny Bounder? Will it be the classic I1 tie fighter? Not likely.
I can't get away from I3 Arvel Crynyd. At a mere 39 points with intimidation, he can dial in a 5 straight, take a targetlock action and link to a boost. Hopefully landing him right where Soontir plans to go. He is then able to shoot soontir with a modded range 1 shot while soontir only gets 2 green dice and can not shoot back. Thats just good fun.
But why stop at 1 blocker? How about 2? So who else in the rebel squad is an efficient blocker? How about I3 sabine in the tie fighter for 28 points. She can do a pre maneuver boost->5 straight->barrell roll with no stress! Good luck seeing that block coming Dash Rendar!
Is 2 blockers too many? What if your opponent brings all low initiative ships? Well now your blockers become arch dodgers! Also one of the coolest new features of Arvel is that he can now boost into other ships. So he is happy to face low Initiative or high initiative ships.
The only thing that worries me is supernatural reflexes vador who is pretty much unblockable. Which is why ill also bring a bid and 60 point afterburner I6 Wedge to deal with the dark lord.
Rebel Blockade (In Progress):
Sabine(28)
Arvel(36), intimidation(3)
Wedge(52), afterburners(8)
Thats 127 points leaving 73 to add another ship and put an upgrade or two on wedge and keep a 2-4 point bid for opposing I6s. So what would you add? Or do you disagree with everything in this list? Personally i feel like all three of these pilots are priced very competetively and will be if nothing else, very fun to fly.