So for my final "go to **** 1.0" games, I'm going to get a little extra practice in with two variants of a list I've flown pretty regularly.
Both are 100 point lists, RAC and Ryad. The only difference is I sub out Palp and bring in Krennic and Rebel Captive.
RAC (62) - VI, Palpatine (or Krennic and Rebel Captive), Kylo, Engine Upgrade
Countess Ryad (38) - PTL, X7, Stealth Device
Ryad in 1.0 w/ SD and Palp means i'm rolling 4-6 green dice with a focus, evade, and Palp **if she ends up in arc of someone that can shoot her**. RAC usually slides in behind someone and kylo's a blinded pilot, then double crits them. Ryad is agile enough and low enough PS that I can effectively use her to block when I'm not lining up shots.
Removing palp means the SD doesn't last as long, but I do get that extra shield, the extra shield removal, and the extra target lock to RAC if he's in range, and anyone that opens up on RAC gets stressed (great for turning off expertise, and ruining the next turn's maneuvers, making it easier to set up fully modded shots next turn).
Thoughts?