Yeah, I haven't flown against Quadro with this list yet but I tried a super cruddy version of it Monday for giggles just to see some of it in action. There are A TON of cool things it can do. And strangely those side arcs with QBT and CF and IF become possibly more consistently dangerous then the front ever could. I also really like the flexibility put in by Ashoka teaming up with Garm, and since she's my second favorite character in Star Wars I'm all the happier. When you have a ship consistently slinging 4-5 damage per salvo, and you have four of those ships, things will die. I played it terrible and I still took down a demolisher almost by accident.
Store Championship Awesomeness at the Guardtower East in Columbus Ohio
On 8/19/2018 at 2:05 PM, Quadro28 said:@TallGiraffe What would you take as a yellow objective?
I like contested outpost since it a) gives me points and b) lets me slow roll while giving me points.
I considered Hammerheads in this fleet, but I can't see how they'd work better without a completely new fleet design. Nebs with QBT, Garm, Toryn and IF castle very well. It's the synergy that works. Slaved turrets cuts out value from my other components. And I like the consistency of blue dice with Toryn.
Tried it like I posted. I like it. Fun damage output and if you keep nose toward enemy, Nebs are surprisingly durable.
Will you name it the Tallon fleet?
coz well...
