Store Championship Awesomeness at the Guardtower East in Columbus Ohio

By ForceSensitive, in Star Wars: Armada

Yeah, I haven't flown against Quadro with this list yet but I tried a super cruddy version of it Monday for giggles just to see some of it in action. There are A TON of cool things it can do. And strangely those side arcs with QBT and CF and IF become possibly more consistently dangerous then the front ever could. I also really like the flexibility put in by Ashoka teaming up with Garm, and since she's my second favorite character in Star Wars I'm all the happier. When you have a ship consistently slinging 4-5 damage per salvo, and you have four of those ships, things will die. I played it terrible and I still took down a demolisher almost by accident.

On 8/19/2018 at 2:05 PM, Quadro28 said:

@TallGiraffe What would you take as a yellow objective?

I like contested outpost since it a) gives me points and b) lets me slow roll while giving me points.

I considered Hammerheads in this fleet, but I can't see how they'd work better without a completely new fleet design. Nebs with QBT, Garm, Toryn and IF castle very well. It's the synergy that works. Slaved turrets cuts out value from my other components. And I like the consistency of blue dice with Toryn.

Tried it like I posted. I like it. Fun damage output and if you keep nose toward enemy, Nebs are surprisingly durable.

Will you name it the Tallon fleet? :D coz well...

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