I am attempting to put together a Conan game using Genesys. My REAL goal is to use Genesys for the upcoming UltraViolet Grasslands and figured that this was a good first step. I have Conan 2d20 but, for various reason, and not a fan of the game as a whole. One think I think they did right, in theory at least, was to provide a number of talents for each skill. This keeps the game from being just about combat.
So I went through and typed in all the “talents” from Conan, as well as their description. Then I went the the talents compilation PDF and took every Talent from the core book as well as the Terrinoth setting and put them under the various category and see what I got.
Talents that Genesys has an abundance of:
General Combat
Melee Combat
Ranged Combat
Persuasion
Resistance (strain and wound stuff)
Areas that Geneys has SOME talents:
Ranger-y nature-y stuff
Healing
Commander
Athletics
Areas I think needs to have more Talents:
Athletics
Discipline and Cool (not a lot but a few, especially in dealing with supernatural)
Healing (a couple more)
Lore (maybe use for appraisals or for gaining advantages for dealing with certain creature/goups/environments)
Persuation - haggling and seduction Rolls.
Skullduggery
Survival
I am planning on SLOWLY posting some talents from the NEEDED category and would like feedback as I am probably going to be making some serious mistakes. If anybody wants to ADD to the talents that would be great. If it makes more sense I can break this into different threads.